I'd like to recursively call a block from within itself. In an obj-c object, we get to use "self", is there something like this to refer to a block instance from inside itself?
Blocks are a language-level feature added to C, Objective-C and C++ which allow you to create distinct segments of code that can be passed around to methods or functions as if they were values. Blocks are Objective-C objects which means they can be added to collections like NSArray or NSDictionary.
For many of us, it's best practice to always use weak combined with self inside closures to avoid retain cycles. However, this is only needed if self also retains the closure. By adding weak by default you probably end up working with optionals in a lot of cases while it's actually not needed.
^blockName: Always remember that the block name is preceded by the ^ symbol. The block name can be any string you like, just like you name any other variable or method. Remember that both the ^ and the block name are enclosed in parentheses ().
Fun story! Blocks actually are Objective-C objects. That said, there is no exposed API to get the self
pointer of blocks.
However, if you declare blocks before using them, you can use them recursively. In a non-garbage-collected environment, you would do something like this:
__weak __block int (^block_self)(int);
int (^fibonacci)(int) = [^(int n) {
if (n < 2) { return 1; }
return block_self(n - 1) + block_self(n - 2);
} copy];
block_self = fibonacci;
It is necessary to apply the __block
modifier to block_self
, because otherwise, the block_self
reference inside fibonacci
would refer to it before it is assigned (crashing your program on the first recursive call). The __weak
is to ensure that the block doesn't capture a strong reference to itself, which would cause a memory leak.
The following recursive block code will compile and run using ARC, GC, or manual memory management, without crashing, leaking, or issuing warnings (analyzer or regular):
typedef void (^CountdownBlock)(int currentValue);
- (CountdownBlock) makeRecursiveBlock
{
CountdownBlock aBlock;
__block __unsafe_unretained CountdownBlock aBlock_recursive;
aBlock_recursive = aBlock = [^(int currentValue)
{
if(currentValue >= 0)
{
NSLog(@"Current value = %d", currentValue);
aBlock_recursive(currentValue-1);
}
} copy];
#if !__has_feature(objc_arc)
[aBlock autorelease];
#endif
return aBlock;
}
- (void) callRecursiveBlock
{
CountdownBlock aBlock = [self makeRecursiveBlock];
// You don't need to dispatch; I'm doing this to demonstrate
// calling from beyond the current autorelease pool.
dispatch_async(dispatch_get_main_queue(), ^
{
aBlock(10);
});
}
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