Return from void functions in C++ The void functions are called void because they do not return anything. “A void function cannot return anything” this statement is not always true. From a void function, we cannot return any values, but we can return something other than values.
In computer programming, when void is used as a function return type, it indicates that the function does not return a value. When void appears in a pointer declaration, it specifies that the pointer is universal. When used in a function's parameter list, void indicates that the function takes no parameters.
If a return value isn't required, declare the function to have void return type. If a return type isn't specified, the C compiler assumes a default return type of int . Many programmers use parentheses to enclose the expression argument of the return statement. However, C doesn't require the parentheses.
When used as a function return type, the void keyword specifies that the function doesn't return a value. When used for a function's parameter list, void specifies that the function takes no parameters. When used in the declaration of a pointer, void specifies that the pointer is "universal."
It's a language feature of C++
C++ (ISO 14882:2003) 6.6.3/3
A return statement with an expression of type “cv void” can be used only in functions with a return type of cv void; the expression is evaluated just before the function returns to its caller.
C (ISO 9899:1999) 6.8.6.4/1
A return statement with an expression shall not appear in a function whose return type is void.
Yes, it is valid code. This is necessary when you have template functions so that you can use uniform code. For example,
template<typename T, typename P>
T f(int x, P y)
{
return g(x, y);
}
Now, g
might be overloaded to return void when the second argument is some particular type. If "returning void" were invalid, the call to f
would then break.
This is valid and can be quite useful for example to create cleaner code in situations when you want to do some error handling before returning:
void ErrRet(int code, char* msg)
{
// code logging/handling error
}
void f()
{
if (...) return ErrRet(5, "Error Message !");
// code continue
}
Valid indeed. I use it often for input validation macros:
#define ASSERT_AND_RETURN_IF_NULL(p,r) if (!p) { assert(p && "#p must not be null"); return r; }
bool func1(void* p) {
ASSERT_AND_RETURN_IF_NULL(p, false);
...
}
void func2(void* p) {
ASSERT_AND_RETURN_IF_NULL(p, void());
...
}
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