I am responsible for a server that exports data over a TCP connection. With each data record that the server transmits, it requires the client to send a short "\n" acknowledgement message back. I have a customer who claims that the acknowledgement that he sends is not read from the web server. The following is code that I am using for I/O on the socket:
bool can_send = true;
char tx_buff[1024];
char rx_buff[1024];
struct pollfd poll_descriptor;
int rcd;
poll_descriptor.fd = socket_handle;
poll_descriptor.events = POLLIN | POLLOUT;
poll_descriptor.revents = 0;
while(!should_quit && is_connected)
{
// if we know that data can be written, we need to do this before we poll the OS for
// events. This will prevent the 100 msec latency that would otherwise occur
fill_write_buffer(write_buffer);
while(can_send && !should_quit && !write_buffer.empty())
{
uint4 tx_len = write_buffer.copy(tx_buff, sizeof(tx_buff));
rcd = ::send(
socket_handle,
tx_buff,
tx_len,
0);
if(rcd == -1 && errno != EINTR)
throw SocketException("socket write failure");
write_buffer.pop(rcd);
if(rcd > 0)
on_low_level_write(tx_buff, rcd);
if(rcd < tx_len)
can_send = false;
}
// we will use poll for up to 100 msec to determine whether the socket can be read or
// written
if(!can_send)
poll_descriptor.events = POLLIN | POLLOUT;
else
poll_descriptor.events = POLLIN;
poll(&poll_descriptor, 1, 100);
// check to see if an error has occurred
if((poll_descriptor.revents & POLLERR) != 0 ||
(poll_descriptor.revents & POLLHUP) != 0 ||
(poll_descriptor.revents & POLLNVAL) != 0)
throw SocketException("socket hung up or socket error");
// check to see if anything can be written
if((poll_descriptor.revents & POLLOUT) != 0)
can_send = true;
// check to see if anything can be read
if((poll_descriptor.revents & POLLIN) != 0)
{
ssize_t bytes_read;
ssize_t total_bytes_read = 0;
int bytes_remaining = 0;
do
{
bytes_read = ::recv(
socket_handle,
rx_buff,
sizeof(rx_buff),
0);
if(bytes_read > 0)
{
total_bytes_read += bytes_read;
on_low_level_read(rx_buff,bytes_read);
}
else if(bytes_read == -1)
throw SocketException("read failure");
ioctl(
socket_handle,
FIONREAD,
&bytes_remaining);
}
while(bytes_remaining != 0);
// recv() will return 0 if the socket has been closed
if(total_bytes_read > 0)
read_event::cpost(this);
else
{
is_connected = false;
closed_event::cpost(this);
}
}
}
I have written this code based upon the assumption that poll() is a level triggered function and will unblock immediately as long as there is data to be read from the socket. Everything that I have read seems to back up this assumption. Is there a reason that I may have missed that would cause the above code to miss a read event?
It is not edge triggered. It is always level triggered. I will have to read your code to answer your actual question though. But that answers the question in the title. :-)
I can see no clear reason in your code why you might be seeing the behavior you are seeing. But the scope of your question is a lot larger than the code you're presenting, and I cannot pretend that this is a complete problem diagnosis.
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