It seems like threadsafe in my test code below. Can I use Poco::Logger
in a multithreaded program?
static Poco::Logger *pLogger;
class MyRunnable : public Poco::Runnable {
private:
std::string _name;
Poco::Random _rnd;
public:
void setName(std::string name) {
_name = name;
}
void run() {
for (int i=0; i<200; i++) {
pLogger->information("info from: " + _name);
_rnd.seed(_rnd.next(65532) * _name.size());
Poco::Thread::sleep(_rnd.next(13) + 1);
}
}
};
here is test main:
int
main ( int argc, char *argv[] )
{
Poco::Thread thr1, thr2, thr3;
MyRunnable *pMyR1 = new MyRunnable(),
*pMyR2 = new MyRunnable(),
*pMyR3 = new MyRunnable();
pMyR1->setName("r1");
pMyR2->setName("ra2");
pMyR3->setName("runable3");
Poco::FormattingChannel *pFCFile = new Poco::FormattingChannel(new Poco::PatternFormatter("%Y-%m-%d %H:%M:%S.%c %N[%P]:%s: %q:%t"));
pFCFile->setChannel(new Poco::FileChannel("test.log"));
pFCFile->open();
pLogger = &(Poco::Logger::create("FileLogger", pFCFile, Poco::Message::PRIO_INFORMATION));
thr1.start(*pMyR1);
thr2.start(*pMyR2);
thr3.start(*pMyR3);
std::cout << "starting..." << std::endl;
thr1.join();
thr2.join();
thr3.join();
std::cout << "end." << std::endl;
return EXIT_SUCCESS;
} /* ---------- end of function main ---------- */
This question is very old, but I had the same doubt, so looking on the library Forum I found:
http://pocoproject.org/forum/viewtopic.php?f=12&t=1233&p=2681&hilit=logger#p2681
The important quotation is: "The Logger is thread safe regarding the different logging function. If you try to change the Channel connected to a Logger while another thread is currently using the Logger, this may lead to problems."
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