Am I correct in thinking that declaring a NSInteger in an ios environment means it will only ever be a 32bit value?
I would like to know as I have been told by another programmer not familiar with objective c to use a int32, the only similar thing I can find in objective C is the int32_t, _t standing for 'integer type'.. but working with these types is becoming a real pain I feel like I dont have all the control functionally thats offered from objective c like NSInteger seems to get.
Any help would be greatly appreciated.
Here is how "NSInteger
" is defined in "NSObjCRuntime.h
" in older SDK's:
#if __LP64__ || (TARGET_OS_EMBEDDED && !TARGET_OS_IPHONE) || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64
typedef long NSInteger;
typedef unsigned long NSUInteger;
#else
typedef int NSInteger;
typedef unsigned int NSUInteger;
#endif
As of September 2013, iPhones now can run with 64-bit chips, which means a NSInteger might be much bigger.
In my own coding, if I'm doing pure Objective C, I'll stick with NSInteger
since that future-proofs my code for down the line. Open source stuff and certain programmers, on the other hand, love to use "uint32_t
" or "int32_t
" and other explicit types like this, so when I see those, I try to match their style in the code I'm doing that works with it.
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