If using code like the following to impersonate another user,
[DllImport("advapi32.dll", SetLastError = true)]
private static extern bool
LogonUser(string lpszUsername, string lpszDomain,
string lpszPassword, int dwLogonType,
int dwLogonProvider, ref IntPtr phToken);
var handle = IntPtr.Zero;
const int LOGON32_LOGON_NETWORK = 3;
const int LOGON32_PROVIDER_DEFAULT = 0;
const int SecurityImpersonation = 2;
LogonUser(username, domain,
password, LOGON32_LOGON_NETWORK,
LOGON32_PROVIDER_DEFAULT, ref handle))
on two different concurrent threads, will they interfere with one another? I.e., is the currently logged-on user associated with the thread, or with the host process?
I am using the logon handle to create a WindowsImpersonationContext object, as a private state field in an instance of a type I named "Impersonator" (code below). So, since this WindowsImpersonationContext object is a local private field in an instance of this type, and a new instance of this type is created each time I want to impersonate some set of credentials, I can assume that this WindowsImpersonationContext is what is being used to perform all ACL validations during execution of code within a block such as
using (Impersonator.Impersonate(userId, domain, password))
{
// Code I want to execute using supplied credentials
}
What has me concerned is the statement on the MSDN page WindowsImpersonationContext that says:
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Impersonator
class:
public class Impersonator: IDisposable
{
#region Declarations
private readonly string username;
private readonly string password;
private readonly string domain;
// This will hold the security context
// for reverting back to the client after
// impersonation operations are complete
private WindowsImpersonationContext impersonationContext;
#endregion Declarations
#region Constructors
public Impersonator(string UserName,
string Domain, string Password)
{
username = UserName;
domain = Domain;
password = Password;
}
#endregion Constructors
#region Public Methods
public static Impersonator Impersonate(
string userName, string domain, string password)
{
var imp = new Impersonator(userName, domain, password);
imp.Impersonate();
return imp;
}
public void Impersonate()
{
impersonationContext = Logon().Impersonate();
}
public void Undo() {
impersonationContext.Undo();
}
#endregion Public Methods
#region Private Methods
private WindowsIdentity Logon()
{
var handle = IntPtr.Zero;
const int LOGON32_LOGON_NETWORK = 3;
const int LOGON32_PROVIDER_DEFAULT = 0;
const int SecurityImpersonation = 2;
// Attempt to authenticate domain user account
try
{
if (!LogonUser(username, domain,
password, LOGON32_LOGON_NETWORK,
LOGON32_PROVIDER_DEFAULT, ref handle))
throw new LogonException(
"User logon failed. Error Number: " +
Marshal.GetLastWin32Error());
// ----------------------------------
var dupHandle = IntPtr.Zero;
if (!DuplicateToken(handle,
SecurityImpersonation,
ref dupHandle))
throw new LogonException(
"Logon failed attemting to duplicate handle");
// Logon Succeeded ! return new WindowsIdentity instance
return (new WindowsIdentity(handle));
}
// Close the open handle to the authenticated account
finally { CloseHandle(handle); }
}
#region external Win32 API functions
[DllImport("advapi32.dll", SetLastError = true)]
private static extern bool
LogonUser(string lpszUsername, string lpszDomain,
string lpszPassword, int dwLogonType,
int dwLogonProvider, ref IntPtr phToken);
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
private static extern bool CloseHandle(IntPtr handle);
// --------------------------------------------
[DllImport("advapi32.dll", CharSet = CharSet.Auto,
SetLastError = true)]
public static extern bool DuplicateToken(
IntPtr ExistingTokenHandle,
int SECURITY_IMPERSONATION_LEVEL,
ref IntPtr DuplicateTokenHandle);
// --------------------------------------------
#endregion external Win32 API functions
#endregion Private Methods
#region IDisposable
private bool disposed;
public void Dispose() { Dispose(true); }
public void Dispose(bool isDisposing)
{
if (disposed)
return;
if (isDisposing)
Undo();
// -----------------
disposed = true;
GC.SuppressFinalize(this);
}
~Impersonator() {
Dispose(false);
}
#endregion IDisposable
}
It's not associated with anything. The handle that you have is a logon handle. Once you have that, you use that handle to impersonate the user on a thread (by calling WindowsIdentity.Impersonate
) or for a process (either through the CreateProcess
API function or by impersonating on the thread and then creating a new Process
instance while impersonating a user).
Either way, calling the LogonUser
API function doesn't perform any of the impersonation, it simply gives you a user handle which you need to perform impersonation (assuming that you have the privilege).
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