I'm looking for a cross-platform game development framework. MonoGame looks easy to learn and fast to develop, but I see most of the games featured at their page do not work, or have a lot of bugs.
Can anyone explain if MonoGame is reliable for ios/droid professional mobile game development?
MonoGame is great for 2D development While you can customise MonoGame so it fits your needs, the framework is particularly recommended for developers of 2D projects. "In my experience, MonoGame is great for 2D game development where the engine is simple and the tools are custom-built," Silva says.
Creating games can be challenging, but it doesn't have to be that way! MonoGame is a cross-platform gaming framework based on Microsoft's XNA framework that's extremely easy to learn.
If you want to learn more, not worry about commercial licensing, focus on 2D and if you prefer more programming over editors, choose MonoGame. If you're less into programming and more into just making games, want realistic 3D and physics out of the box, and don't mind using an existing engine, choose Unity.
Originally Answered: Whats the difference between XNA and Monogame? XNA used to be supported by Microsoft and only ran on Microsoft related platforms like Windows and Xbox. Monogame is community supported and is cross-platform.
MonoGame currently has ( that we know of ) 28 games published on the iOS App Store, and 5 on the Android Market place and also some recently published games on the Mac App Store and Linux markets. If any of these titles are failing, please get in contact with the developers to confirm if the issue is MonoGame related or a bug within their game.
MonoGame is not perfect, but as already mentioned it is being actively developed and improved with everyone's help. 2 Sundays ago we did a presentation at the FOSDEM conference which outlined what we will be working on in the coming year. First off is ES 2.0 support in the MonoGame 2.5 release ( hopefully out in the next 2-3 weeks ). This will add shader support to all of our platforms. Then after that we will be focused on adding 3D and therefore our biggest release MonoGame 3.0.
You can see a video of our FOSDEM presentation here - http://www.youtube.com/watch?v=kLWE52mkii0 And a teaser video of how far we are along with 3D support here - http://www.youtube.com/watch?v=vEAdC-4gfHI - It is hhe MIX10 3D Reach demo running on MacOS X that we showed publically for the first time at FOSDEM 2012.
If you use twitter, follow our progress @MonoGameTeam. We tend to talk shop on irc.gnome.org or irc.gimp.org on the #MonoGame channel. We also try to answer questions in the monogame.codeplex.com discussion area.
I hope the above information helps.
D.
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