I want to know if I have a static variable within a class member function if that variable will only have an instance for that class or for each object of that class. Here's an example of what I want to do.
class CTest
{
public:
testFunc();
};
CTest::testFunc()
{
static list<string> listStatic;
}
Is listStatic per instance or per class?
It is per that function CTest::testFunc()
- each invokation of that member function will use the same variable.
Something to get your mind boiling:
template <typename T>
struct Question
{
int& GetCounter() { static int M; return M; }
};
And in this case, how many counters ?
.
.
.
.
The answer is: as many different T
for which Question
is instantiated with, that is a template
is not a class itself, but Question<int>
is a class, different from Question<double>
, therefore each of them has a different counter.
Basically, as has been said, a local static is proper to a function / method. There is one for the method, and two different methods will have two different local static (if they have any at all).
struct Other
{
int& Foo() { static int M; return M; }
int& Bar() { static int M; return M; }
};
Here, there are 2 counters (all in all): one is Other::Foo()::M
and the other is Other::Bar()::M
(names for convenience only).
The fact that there is a class is accessory:
namespace Wazza
{
int& Foo() { static int M; return M; }
int& Bar() { static int M; return M; }
}
Two other counters: Wazza::Foo()::M
and Wazza::Bar()::M
.
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