I am experimenting with scipy.spatial's implementation of Qhull's Delaunay triangulation.
Is it possible to generate the triangulation in a manner that preserves the edges defined by the input vertices? (EDIT: i.e. a constrained Delaunay triangulation.) As can be done with the triangle package for Python.
For example, in the picture below there are several triangles (blue) that disregard the location of the edges (red) that are defined by the vertices. Is there a way to enforce these edges such that they are in all cases part of the triangulation result?
What you are looking for is called constrained Delaunay triangulation, and unfortunately the scipy.spatial
implementation does not support it.
As you pointed out, triangle
does have that feature -- why not use it instead?
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