More specifically, a desktop libGDX-LWJGL application. There are configurations options to disable CPU syncing as well as vsynching, but regardless the application runs at 60fps.
This is fine for all practical uses - but out of curiousity if nothing else, I'd like to see how high the framerate could go.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With