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Irrlicht engine: code commenting convention?

I've recently been skimming through Irrlicht's 3D game engine source code, and I really like their commenting styles. For example, they use /param to specify function parameters, and /intro for introduction and so on.

After reading over dozen of files, I was wondering if this is self-created commenting style or some kind of standard coding style that be found in books?

thanks

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user385261 Avatar asked Jul 18 '26 04:07

user385261


1 Answers

I think the comments are written in a style that is a syntax for a documentation generator, such as doxygen.

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neagoegab Avatar answered Jul 19 '26 19:07

neagoegab



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