I'm using the UIImagePickerController
to take a photo and then upload the photo to a WCF Service
. Along with the image, I also need to send to the latitude and longitude of the photo.
How can I get hold of this information from the photo taken?
I've searched online but can't seem to find a good source of info. I've seen about the EXIF
data that is passed through the UIImagePickerControllerMediaMetadata
key as part of the didFinishPickingMediaWithInfo
delegate method. However, when I print out the contents to the log, there's no location information.
Am I missing something, do I need to turn on location services prior to taking the photo? Or is there another way to get the information?
Many thanks.
I've been figuring this out for a couple of days, and finally got a solution. As already suggested, you can use ALAssetsLibrary.
The image picker will give you a dictionary, which contains an url that points to the asset.
The ALAssetsLibrary's assetForURL: resultBlock: failureBlock:
method uses blocks. You can read more about them from example here.
So this is how we handle the info given by the picker:
- (void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info
{
if ([picker sourceType] == UIImagePickerControllerSourceTypePhotoLibrary) {
// We'll store the info to use in another function later
self.imageInfo = info;
// Get the asset url
NSURL *url = [info objectForKey:@"UIImagePickerControllerReferenceURL"];
// We need to use blocks. This block will handle the ALAsset that's returned:
ALAssetsLibraryAssetForURLResultBlock resultblock = ^(ALAsset *myasset)
{
// Get the location property from the asset
CLLocation *location = [myasset valueForProperty:ALAssetPropertyLocation];
// I found that the easiest way is to send the location to another method
[self handleImageLocation:location];
};
// This block will handle errors:
ALAssetsLibraryAccessFailureBlock failureblock = ^(NSError *myerror)
{
NSLog(@"Can not get asset - %@",[myerror localizedDescription]);
// Do something to handle the error
};
// Use the url to get the asset from ALAssetsLibrary,
// the blocks that we just created will handle results
ALAssetsLibrary* assetslibrary = [[[ALAssetsLibrary alloc] init] autorelease];
[assetslibrary assetForURL:url
resultBlock:resultblock
failureBlock:failureblock];
}
[picker dismissModalViewControllerAnimated:YES];
[picker release];
}
And next the method that handles the image and location data:
- handleImageLocation:(CLLocation *)location
{
UIImage *image = [self.imageInfo objectForKey:UIImagePickerControllerOriginalImage];
// Do something with the image and location data...
}
And of course you can also get other information about the image with this method by using keys:
ALAssetPropertyType
ALAssetPropertyLocation
ALAssetPropertyDuration
ALAssetPropertyOrientation
ALAssetPropertyDate
ALAssetPropertyRepresentations
ALAssetPropertyURLs
It was complicated with ALAssetLibrary, which is now deprecated, use Photos.Framework instead.
func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : AnyObject]) {
if let assertURL = info[UIImagePickerControllerReferenceURL] as? NSURL {
let fetchResult = PHAsset.fetchAssetsWithALAssetURLs([assertURL], options: nil)
if let asset = fetchResult.firstObject as? PHAsset
{
print(asset.location)
}
}
}
Quick and easy :)
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