I need to detect two finger touch event. If i touch the screen with two fingers on same time, so everthing is ok. Just using such code:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[touches allObjects] objectAtIndex:0];
CGPoint point1 = [touch locationInView:self];
CGPoint point2 ;
NSLog(@"First: %f %f", point1.x, point1.y) ;
if ([[touches allObjects] count] > 1) {
UITouch *touch2 = [[touches allObjects] objectAtIndex:1];
point2 = [touch2 locationInView:self];
NSLog(@"Second: %f %f", point2.x, point2.y) ;
}
}
But this code don't working if i hold one finger and then touch the screen with another finger. How to implement this ? Is it hard to do ?
What is the real object that is receiving the event? That object may get your touch event and not the base UIResponder.
For example if you are inside a UIScroolView then you can get the sec touch in:
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView;
Make sure the UIView has multipleTouchEnabled=YES
, the default is NO
.
Edit:I see what the problem is. In touchesBegan:withEvent:, you will only get the new touches. You don't get all the active touches. It is very unlikely, if at all possible, that you will get more than one touch to begin at the same time. To check is there is more than one active touch int touchesBegan: try this:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
if ([[event touchesForView:self] count] > 1) {
NSLog(@"%d active touches",[[event touchesForView:self.view] count]) ;
}
[super touchesBegan:touches withEvent:event] ;
}
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