A customer is interested in releasing a universal app. However, the first release will contain only the iPhone version, the second release will contain both versions.
I found a few links where ppl figured out how to make this work in the simulation environment. However, i could not find claims about apps that finally were released to the AppStore successfully. I need verification of this.
Do you have links of people claiming to have universal apps released for iphone only or did you do it yourself?
Yes. It is possible to build an iOS app without owning a physical iPhone or iPad. This is possible through using the iPhone and iPad simulators in Xcode. There are also third-party simulators that you can use to develop your iOS application.
A universal app is an app that can run on any mobile device operating system — meaning iOS and Android. Universal apps also work on different types and sizes of devices, including iPhones and iPads. It's a one-size-fits-all scenario designed to work for any smart device user.
In the application's Build Settings
change the Targeted Device Family
to iPhone, instead of iPhone/iPad.
In the latest xcode you can do this by summary screen too.
Thanks
It's not possible to only release the iPhone version via iTunes Connect, but you can set the Target Device to iPhone-only for the first version and it'll only be released for iPhone/iPod touch.
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