I'm now trying to create my own Text panel (with code highlighting and so on).
In fact everything is ready except one thing - scrolling
What I've done:
created UIScrollView
and inserted my own view as a subview
using Interface builder.
in ViewController
viewDidLoad
method I've pointed initial textfield
size to be the UIScrollView
content size.
And when user writes too much into my text field. I call delegate (which is ViewController
) to change size.
To do that I simply write
[scrollView setContentSize:newSize];
And what I get is increasing of the scroll view but not my text field - just blank lines appears. I think I need to set my view's size too but I can't figure out how...
And a second part of my question:
Every time I call [textField setNeedsDisplay]
it calls drawRect:
method with rectangle which is equal to the whole size of my view (which is much bigger than it's visible part). What will it look like if I try to use my view to modify file which size is more than 3 mb? How can I force it to redraw only visible part?
Thanks for your attention.
Part 1:
The scroll view's content size is not actually related to the size or position of the views it contains. If you want to change the size of the content view as well as the scroll view's content, you need to call two different methods.
CGSize newSize;
UIScrollView *scrollView;
// assume self is the content view
CGRect newFrame = (CGRect){CGPointZero,newSize}; // Assuming you want to start at the top-left corner of the scroll view. Change CGPointZero as appropriate
[scrollView setContentSize:newSize]; // Change scroll view's content size
[self setFrame:newFrame]; // Change views actual size
Part 2:
setNeedsDisplay
marks the entire view as needing display. To cause it to display only the visible part, you need to use setNeedsDisplayInRect:visibleRect
.
Assuming the view is at the top-left corner (its frame's origin is 0) and the scroll view does not allow zooming, the visible rect can be found using the scroll view's content offset and bounds size.
CGRect visibleRect;
visibleRect.origin = [scrollView contentOffset];
visibleRect.size = [scrollView bounds].size;
[self setNeedsDisplayInRect:visibleRect];
You could also choose to draw a part of the visible rect if only part changes.
It's simpler than you think, for example you have an UITextView called "textDesc" inside your UIScrollView, and you want to know the size of content, so next step will looks like that:
int contentHeight = textDesc.frame.size.height + textDesc.frame.origin.y;
After calculating the size of textDesc, just set it:
[scrollView setContentSize:(CGSizeMake(320, contentHeight))];
That's all, now your scrollView know the size of your text inside him, and will resize automatically, hope this helps, good luck.
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