How can I count the time it takes from the moment the user presses the launch button on the home screen until the moment the app is active (for example, until the viewDidAppear method of the first view controller)?
Id does not need to be programmatically but must be reliable.
Analogously in Android, logcat can be used for this effect.
There is a possibility to get process start time with C api
#import <sys/sysctl.h>
static CFTimeInterval processStartTime() {
size_t len = 4;
int mib[len];
struct kinfo_proc kp;
sysctlnametomib("kern.proc.pid", mib, &len);
mib[3] = getpid();
len = sizeof(kp);
sysctl(mib, 4, &kp, &len, NULL, 0);
struct timeval startTime = kp.kp_proc.p_un.__p_starttime;
return startTime.tv_sec + startTime.tv_usec / 1e6;
}
You can also do this in swift, but that would be wordier. Example can be found in CwlUtils.
After that you can calculate startup time with the different ways.
For example I do:
let currentTime = CFAbsoluteTimeGetCurrent() + kCFAbsoluteTimeIntervalSince1970
let startupTime = currentTime - processStartTime()
Full post about that I found here
You can go to edit scheme on Xcode and add a environment variable (DYLD_PRINT_STATISTICS = 1) as shown in the image
When you run the app the details will be printed on debugger output as below:
Total pre-main time: 481.88 milliseconds (100.0%)
dylib loading time: 71.70 milliseconds (14.8%)
rebase/binding time: 53.66 milliseconds (11.1%)
ObjC setup time: 40.04 milliseconds (8.3%)
initializer time: 316.33 milliseconds (65.6%)
slowest intializers :
libSystem.B.dylib : 16.71 milliseconds (3.4%)
Please watch the video for more details.
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