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iOS 7.1 UITapGesture not working with UIPickerView

We are using a UIPickerView to allow a user to select from a list of options. We are adding UIPickerView as a subview of a container UIView. We are then adding a UITapGestureRecognizer to the container UIView. The UITapGestureRecognizer is being used to dismiss the picker via removing it's super view.

In iOS 7.0 and previous versions, this was working as expected. However, in iOS 7.1 this set up is no longer working in the sense that UITapGestureRecognizer is not recognizing the tap and calling the selector specified in the action (dismissing the picker view and container view). code is below

   - (void)viewDidLoad {     [super viewDidLoad];     // Do any additional setup after loading the view, typically from a nib.     self.nameList=[[NSMutableArray alloc] initWithObjects:@"A",@"B",@"C", nil];     UIPickerView *myPickerView = [[UIPickerView alloc] initWithFrame:CGRectMake(0, 200, 320, 200)];     myPickerView.delegate = self;     myPickerView.showsSelectionIndicator = YES;     UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapInListPickerView:)];     [singleTap setNumberOfTapsRequired:1];     [singleTap setNumberOfTouchesRequired:1];     [myPickerView addGestureRecognizer:singleTap];     [self.view addSubview:myPickerView]; }  -(void)tapInListPickerView:(UIGestureRecognizer *)sender  {     NSLog(@"Taped in pikcer view"); } 

If any other info is needed or if there is a more preferred method for doing this, please let me know.

like image 330
Anupam Avatar asked Mar 11 '14 07:03

Anupam


2 Answers

I had the same problem, and I finally had a revelation :P

It was like simultaneous gesture rencognizers on uiPickerView don't work.

so I use the gesture delegate

< UIGestureRecognizerDelegate> 

with

 // add tap gesture     UITapGestureRecognizer* gestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(pickerViewTapGestureRecognized:)];     [picker addGestureRecognizer:gestureRecognizer];     gestureRecognizer.delegate = self; 

with

-(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{     // return     return true; } 

and then its working!

See You

like image 153
ZDidier Avatar answered Sep 21 '22 18:09

ZDidier


I've managed to almost restore the original functionality by subclassing the UIPickerView and override the hitTest implementation. The new implementation first allows all of the rows of the picker to claim the touch event before I finally allow the picker itself to claim it.

I say almost because there is another change to the UIPickerView where views that are visible in the picker may no longer exist. So the user my tap a visible image of a row that is not centered in the picker and it may cause the picker to scroll instead of selecting that row because it doesn't really exist anymore.

- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event {     if (self.hidden) {         return nil;     }     else {         if (event.type == UIEventTypeTouches) {             for (int component = 0; component < self.numberOfComponents; component++) {                 for (int row = 0; row < [self numberOfRowsInComponent:component]; row++) {                     UIView *view = [self viewForRow:row forComponent:0];                     if (view) {                         view = [view hitTest:[self convertPoint:point toView:view] withEvent:event];                         if (view) {                             return view;                         }                     }                 }             }         }         return [super hitTest:point withEvent:event];     } } 
like image 23
Doug Gerecht Avatar answered Sep 23 '22 18:09

Doug Gerecht