I currently have my layout design setup as a fullscreen scrollview on one view controller in which I add other view controllers as sub views to create a paged effect. On normal iphone screens it works beautifully. However when running on iPhone X, things seem to appear off centered, and I can page in multiple times in one page.
Here is my code for setup of the scrollview
self.scrollView.contentSize = CGSize(width: self.view.frame.width, height: self.view.frame.size.height * 3)
if #available(iOS 11.0, *) {
self.scrollView.contentInsetAdjustmentBehavior = .never
} else {
// Fallback on earlier versions
}
let V1 = self.storyboard?.instantiateViewController(withIdentifier: "S1") as! UINavigationController!
self.addChildViewController(V1!)
self.scrollView.addSubview(V1!.view)
V1?.didMove(toParentViewController: self)
V1?.view.frame = scrollView.bounds
myViewsArray.append(V1!)
let V2 = self.storyboard?.instantiateViewController(withIdentifier: "S2") as UIViewController!
self.addChildViewController(V2!)
self.scrollView.addSubview(V2!.view)
V2?.didMove(toParentViewController: self)
V2?.view.frame = scrollView.bounds
myViewsArray.append(V2!)
var V1Frame: CGRect = V1!.view.frame
V1Frame.origin.y = 2*self.view.frame.height
V1?.view.frame = V1Frame
var V2Frame: CGRect = V2!.view.frame
V2Frame.origin.y = (self.view.frame.height)
V2?.view.frame = V2Frame
V2!.view.alpha = 1
I have safe area on in story board.
set your constraint with Safe Area Here you can checkout ...
https://stackoverflow.com/a/45334411/6898523
https://developer.apple.com/ios/human-interface-guidelines/overview/iphone-x/
Once you set your scrollview constraint to safe area..select your viewController scene and
uncheck the Adjust scroll view insets
property.
Updated
if #available(iOS 11.0, *) {
fullScreenScrollView?.contentInsetAdjustmentBehavior = .always
}
You can solve this easily.
1
2.
You can do this using safe area layout guide
and get more info using the link:
https://medium.com/rosberryapps/ios-safe-area-ca10e919526f
You can also do this without safe area: I have prepared a demo for you and in this demo, we have three view controllers added on scroll view and scroll view is added on another view controller(ContainerViewController
)
ContainerViewController
:
import UIKit
class ContainerViewController: UIViewController, UIScrollViewDelegate {
@IBOutlet weak var scrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let V1 = self.storyboard?.instantiateViewController(withIdentifier: "first")
self.addChildViewController(V1!)
self.scrollView.addSubview(V1!.view)
V1?.didMove(toParentViewController: self)
V1?.view.frame = scrollView.bounds
let V2 = self.storyboard?.instantiateViewController(withIdentifier: "second")
self.addChildViewController(V2!)
self.scrollView.addSubview(V2!.view)
V2?.didMove(toParentViewController: self)
V2?.view.frame = scrollView.bounds
let V3 = self.storyboard?.instantiateViewController(withIdentifier: "third")
self.addChildViewController(V3!)
self.scrollView.addSubview(V3!.view)
V3?.didMove(toParentViewController: self)
V3?.view.frame = scrollView.bounds
var V1Frame: CGRect = V1!.view.frame
V1Frame.origin.y = 0
V1?.view.frame = V1Frame
var V2Frame: CGRect = V2!.view.frame
V2Frame.origin.y = (self.view.frame.height)
V2?.view.frame = V2Frame
var V3Frame: CGRect = V3!.view.frame
V3Frame.origin.y = (self.view.frame.height)*2
V3?.view.frame = V3Frame
}
override func viewDidLayoutSubviews() {
scrollView.contentSize = CGSize(width: UIScreen.main.bounds.width, height: UIScreen.main.bounds.height*3)
}
}
Note: Remove top and bottom constraint from the safe area and add them from
SuperView
(for Scroll view, InnerView(FirstVC, SecondVC, ThirdVC))`
You can check all the functionality and constraints of the demo project. Download URL: https://www.dropbox.com/s/4ovfqmrtwt2i8yi/StackOverflow.zip?dl=0
I have tested the demo in iPhoneX
and iPhone6
and iPhone8+
Screenshots are below:
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