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Intersection points of line bisector with rectangle

I've been trying to wrap my head around this the whole day...

Basically, I have the coordinates of two points that will always be inside a rectangle. I also know the position of the corners of the rectangle. Those two entry points are given at runtime.

I need an algorithm to find the 2 points where the bisector line made by the line segment between the given points intersects that rectangle.

image

Some details:

In the above image, A and B are given by their coordinates: A(x1, y1) and B(x2, y2). Basically, I'll need to find position of C and D. Red X is the center of the AB segment. This point (let's call it center) will have to be on the CD line.

What I've did:

  • found the center:

    center.x = (A.x+B.x)/2;
    center.y = (A.y+B.y)/2;
    
  • found CD slope:

    AB_slope =  A.y - B.y / A.x - B.x;
    CD_slope = -1/AB_slope;
    

Knowing the center and CD slope gave me the equation of CD and such, I've attempted to find a solution by trying the position of the points on all the 4 borders of the rectangle. However, for some reason it doesn't work: every time I have a solution let's say for C, D is plotted outside or vice-versa.

Here are the equations I'm using:

  • knowing x:

    y = (CD_slope * (x - center.x)) + center.y;
    if y > 0 && y < 512: #=> solution found!
    
  • knowing y:

    x = (y - center.y + CD_slope*center.x)/CD_slope;
    if x > 0 && x < 512: #=> solution found!
    

From this, I could also end up with another segment (let's say I've found C and I know the center), but geometry failed on me to find the extension of this segment till it intersects the other side of the rectangle.

Updated to include coding snippet

(see comments in main function)

typedef struct { double x; double y; } Point;

Point calculate_center(Point p1, Point p2) {
    Point point;
    point.x = (p1.x+p2.x)/2;
    point.y = (p1.y+p2.y)/2;
    return point;
}

double calculate_pslope(Point p1, Point p2) {
    double dy = p1.y - p2.y;
    double dx = p1.x - p2.x;
    double slope = dy/dx; // this is p1 <-> p2 slope

    return -1/slope;
}

int calculate_y_knowing_x(double pslope, Point center, double x, Point *point) {
    double min= 0.00;
    double max= 512.00;
    double y = (pslope * (x - center.x)) + center.y;

    if(y >= min && y <= max) {
        point->x = corner;
        point->y = y;
        printf("++> found Y for X, point is P(%f, %f)\n", point->x, point->y);
        return 1;
    }
    return 0;
}

int calculate_x_knowing_y(double pslope, Point center, double y, Point *point) {
    double min= 0.00;
    double max= 512.00;
    double x = (y - center.y + pslope*center.x)/pslope;

    if(x >= min && x <= max) {
        point->x = x;
        point->y = y;
        printf("++> found X for Y, point is: P(%f, %f)\n", point->x, point->y);
        return 1;
    }
    return 0;
}

int main(int argc, char **argv) {
    Point A, B;

    // parse argv and define A and B
    // this code is omitted here, let's assume:
    // A.x = 175.00;
    // A.y = 420.00;
    // B.x = 316.00;
    // B.y = 62.00;

    Point C;
    Point D;

    Point center;
    double pslope;

    center = calculate_center(A, B);
    pslope = calculate_pslope(A, B);

    // Here's where the fun happens:
    // I'll need to find the right succession of calls to calculate_*_knowing_* 
    // for 4 cases: x=0, X=512 #=> call calculate_y_knowing_x
    // y=0, y=512 #=> call calculate_x_knowing_y
    // and do this 2 times for both C and D points.
    // Also, if point C is found, point D should not be on the same side (thus C != D)

    // for the given A and B points the succession is:
    calculate_y_knowing_x(pslope, center, 0.00, C);
    calculate_y_knowing_x(pslope, center, 512.00, D);
    // will yield: C(0.00, 144.308659), D(512.00, 345.962291)

    // But if A(350.00, 314.00) and B(106.00, 109.00)
    // the succesion should be:
    // calculate_y_knowing_x(pslope, center, 0.00, C);
    // calculate_x_knowing_y(pslope, center, 512.00, D);
    // to yield C(0.00, 482.875610) and D(405.694672, 0.00)


    return 0;
}

This is C code.

Notes:

  • The image was drawn by hand.
  • The coordinate system is rotated 90° CCW but should not have an impact on the solution
  • I'm looking for an algorithm in C, but I can read other programming languages
  • This is a 2D problem
like image 214
apann Avatar asked Sep 21 '11 17:09

apann


1 Answers

You have the equation for CD (in the form (y - y0) = m(x - x0)) which you can transform into the form y = mx + c. You can also transform it into the form x = (1/m)y - (c/m).

You then simply need to find solutions for when x=0, x=512, y=0, y=512.

like image 191
Oliver Charlesworth Avatar answered Sep 21 '22 10:09

Oliver Charlesworth