What is the difference between the internal
and private
access modifiers in C#?
Internal is one of the access modifiers that limits the access to types defined within the current project assembly. The default accessibility of classes and structs that are declared within a namespace or at the top level of a compilation unit and not within other types is internal.
public - can be access by anyone anywhere. private - can only be accessed from with in the class it is a part of. protected - can only be accessed from with in the class or any object that inherits off of the class.
Access Modifiers in Java are used to define the accessibility of methods and data members. There are four main types of Access Modifiers – Default, Private, Protected, and Public.
Private: The private access modifier is specified using the keyword private. The methods or data members declared as private are accessible only within the class in which they are declared. Any other class of the same package will not be able to access these members.
internal is for assembly scope (i.e. only accessible from code in the same .exe or .dll)
private is for class scope (i.e. accessible only from code in the same class).
Find an explanation below. You can check this link for more details - http://www.dotnetbull.com/2013/10/public-protected-private-internal-access-modifier-in-c.html
Private: - Private members are only accessible within the own type (Own class).
Internal: - Internal member are accessible only within the assembly by inheritance (its derived type) or by instance of class.
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