iterator insert ( iterator position, const T& x );
Is the function declaration of the insert operator of the std::Vector
class.
This function's return type is an iterator pointing to the inserted element. My question is, given this return type, what is the most efficient way (this is part of a larger program I am running where speed is of the essence, so I am looking for the most computationally efficient way) of inserting at the beginning. Is it the following?
//Code 1 vector<int> intvector; vector<int>::iterator it; it = myvector.begin(); for(int i = 1; i <= 100000; i++){ it = intvector.insert(it,i); }
Or,
//Code 2 vector<int> intvector; for(int i = 1; i <= 100000; i++){ intvector.insert(intvector.begin(),i); }
Essentially, in Code 2, is the parameter,
intvector.begin()
"Costly" to evaluate computationally as compared to using the returned iterator in Code 1 or should both be equally cheap/costly?
Insert a value in v vector before the beginning. Insert another value with mentioning its size before the beginning. Print the values of v vector. Insert all values of v vector in v1 vector with mentioning the iterator of v vector.
It works alot like a std::vector but you can add and remove items from both the front and the end. It does this by dividing the internal storage up into smaller blocks. You still have random-access iterators with good lookup speed.
vector insert() function in C++ STLstd::vector::insert() is a built-in function in C++ STL which inserts new elements before the element at the specified position, effectively increasing the container size by the number of elements inserted.
If one of the critical needs of your program is to insert elements at the begining of a container: then you should use a std::deque
and not a std::vector
. std::vector
is only good at inserting elements at the end.
Other containers have been introduced in C++11. I should start to find an updated graph with these new containers and insert it here.
The efficiency of obtaining the insertion point won't matter in the least - it will be dwarfed by the inefficiency of constantly shuffling the existing data up every time you do an insertion.
Use std::deque for this, that's what it was designed for.
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