I have a canvas and retrieve image data from it with help of canvas.toDataURL('image/png')
.
Problem: <input type="file" />
wants filepath as value
instead of base64 data.
Question: How to send base64 image data to server with help of <input type="file" />
WITHOUT saving them to local file system?
My workarounds: Tried hidden input <input type="file" />
, but server requires filename property
Maybe that's possible to overcome this with XmlHttpRequest?
Just create a hidden input element in your form. (notice the type)
<input type="hidden" name="myHiddenField">
Attach your data to the value of the element before submitting.
var imageData = canvas.toDataURL('image/png');
document.getElementsByName("myHiddenField")[0].setAttribute("value", imageData);
UPDATE
If your server demands to have the parameter "filename" in the submitted data, then include that string as the name of the input
element.
<input type="hidden" name="filename"/>
This will trick the form to submit your data with the "filename" parameter included in it.
If you want to use XMLHttpRequest
for this, following is a sample:
//Prepare data to be sent
var imageData = canvas.toDataURL('image/png');
var params = "filename=" + imageData;
//Initiate the request
var httpRequest = new XMLHttpRequest();
httpRequest.open('POST', 'test.php', true);
//Send proper headers
httpRequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
httpRequest.setRequestHeader("Content-length", params.length);
httpRequest.setRequestHeader("Connection", "close");
//Send your data
httpRequest.send(params);
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