Why does the fail
value throw an exception? fine
value works. If I remove inline
or if I convert 't
into float
then it works.
[<Struct>]
type Test<'t> =
val x: 't
val y: 't
new (x,y) = { x = x; y = y }
static member inline (+) ((x,y), a: _ Test) = 0
static member inline (-) ((x,y), a: _ Test) = 0
let a = 1.,2.
let b = Test(1.,2.)
let fine = a - b
let fail = a + b
error message:
Unhandled Exception: System.TypeInitializationException: The type initializer fo r 'AdditionDynamicImplTable
3' threw an exception. ---> System.NotSupportedExcep tion: Dynamic invocation of op_Addition involving coercions is not supported. at Microsoft.FSharp.Core.LanguagePrimitives.dyn@2445[a,b,c](Type aty, Type bt y, Unit unitVar0) at Microsoft.FSharp.Core.LanguagePrimitives.AdditionDynamicImplTable
3..cctor () --- End of inner exception stack trace --- at Microsoft.FSharp.Core.LanguagePrimitives.AdditionDynamic[T1,T2,TResult](T1 x, T2 y) at .$Program.main@() in C:\Users\olsv\Docume nts\Visual Studio 2012\Projects\ConsoleApplication1\ConsoleApplication1\Program. fs:line 14 Press any key to continue . . .
This looks like a bug in the compiler - or I am missing something (please report it at fsbugs
at microsoft
dot com
). For some reason, the compiler fails to inline the call to the +
operator (it seems to work for -
and /
and for custom operators like +.
, but fails for +
and *
).
This means that the compiler actually generates something like:
// Inlined - returns zero directly
fine = 0;
// Failed to inline - calls a version which used dynamic lookup
fail = LanguagePrimitives.AdditionDynamic
<Tuple<double, double>, Test.Test<double>, double>(a, b);
The AdditionDynamic
method uses some internal table to find an implementation of +
for the two types at runtime. Although you could register your type there, it would not really be useful, because the invocation would be slow.
I do not really have any nice workaround for this - if you need the operator only for some basic numeric types (float
, int
, etc.) then the easiest option might be to just avoid using inline
here and define (an overloaded) operator for the specific types:
static member (+) ((x:float,y:float), a: float Test) = x + y + a.x + a.y
You can also try the trick with global operator and a helper type that implements the different overloads, but I'm not sure if that's going to help: see, for example, this past question.
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