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Initializer requirement 'init(json:)' can only be satisfied by a `required` initializer in the definition of non-final class 'UIColor'

I'm trying to write an extension to satisfy a protocol in an extension like so:

extension UIColor: JSONRepresentable {
    convenience init?(json: Any) {
        guard let colourArray = json as? [CGFloat] else {
            print("json was not an array of CGFloats")
            return nil
        }
    
        self.init(
            red: colourArray[0],
            green: colourArray[1],
            blue: colourArray[2],
            alpha: colourArray[3]
        )
    }
}

I'm getting this error:

Initializer requirement 'init(json:)' can only be satisfied by a required initializer in the definition of non-final class 'UIColor'.

If I add a required keyword, I get this error

'required' initializer must be declared directly in class 'UIColor' (not in an extension).

Is there a reason for this or any way to work around it?

Edit: Just to be clear, here's the protocol

protocol JSONRepresentable {
    init?(json: Any)
}
like image 498
Josh Paradroid Avatar asked Oct 02 '17 09:10

Josh Paradroid


1 Answers

struct Color: Codable {
    let red, green, blue, alpha: CGFloat
}

extension Color {
    var uiColor: UIColor { return UIColor(color: self) }
    var cgColor: CGColor { return uiColor.cgColor }
    var ciColor: CIColor { return CIColor(color: uiColor) }
    var data: Data { return try! JSONEncoder().encode(self) }
}

extension UIColor {
    convenience init(color: Color) {
        self.init(red: color.red, green: color.green, blue: color.blue, alpha: color.alpha)
    }
    var color: Color {
        let color = CIColor(color: self)
        return Color(red: color.red, green: color.green, blue: color.blue, alpha: color.alpha)
    }
}
extension Data {
    var string: String {
        return String(data: self, encoding: .utf8) ?? ""
    }
}

Playground testing

let json = """
{"red": 0.5, "green": 0.0, "blue": 0.0, "alpha": 1.0}
"""

if let color = try? JSONDecoder().decode(Color.self, from: Data(json.utf8)) {
    print(color)                  // "Color(red: 0.5, green: 0.0, blue: 0.0, alpha: 1.0)\n"
    print(color.uiColor)          // "UIExtendedSRGBColorSpace 0.5 0 0 1\n
    print(color.data)         // "40 bytes\n"
    print(color.data.string)  // "{"red":0.5,"alpha":1,"blue":0,"green":0}\n"
}

let redColor = UIColor.red.color
let jsonData = redColor.data.string  // "{"red":1,"alpha":1,"blue":0,"green":0}"


If you need to work with your array of CGFloats you can override JSON Encoder and Decoder initializers:

extension Color {
    public init(from decoder: Decoder) throws {
        var container = try decoder.unkeyedContainer()
        red   = try container.decode(CGFloat.self)
        green = try container.decode(CGFloat.self)
        blue  = try container.decode(CGFloat.self)
        alpha = try container.decode(CGFloat.self)
    }
    public func encode(to encoder: Encoder) throws {
        var container = encoder.unkeyedContainer()
        try container.encode(red)
        try container.encode(green)
        try container.encode(blue)
        try container.encode(alpha)
    }
}

Testing

let values: [CGFloat] = [0.5,0.0,0.0,1.0]
let jsonData = try JSONSerialization.data(withJSONObject: values) // 11 bytes
let json = jsonData.string   // "[0.5,0,0,1]"

do {
    let color = try JSONDecoder().decode(Color.self, from: jsonData)
    print(color)                  // "Color(red: 0.5, green: 0.0, blue: 0.0, alpha: 1.0)\n"
    print(color.uiColor)          // "UIExtendedSRGBColorSpace 0.5 0 0 1\n
    print(color.data)                                  // "11 bytes\n"
    print(color.data.string)                           // "[0.5,0,0,1]\n"
    let encodedData = try JSONEncoder().encode(color)  // 11 bytes
    print(encodedData == jsonData)                     // true
} catch {
    print(error)
}
like image 122
Leo Dabus Avatar answered Oct 18 '22 17:10

Leo Dabus