Consider:
struct A {
A (int);
A (const A &);
};
struct B {
A foo [2];
B (const A & x, const A & y)
: foo {x, y} /* HERE IS THE PROBLEM */
{}
};
I was expecting this to work since I'm using C++0x support in GCC4.3, which allegedly supports initialiser lists. No joy.
I have a class A which has no default constructor. This is not negotiable. Assignment post-default is not an option.
I am trying to create B which uses A. B::foo may not be std::vector.
How can I initialise B::foo in B(...), constructing its elements exactly once?
At the moment, I am condidering replacing B with
struct B {
A foo_a;
B foo_b;
A * foo () {
assert ((&foo_b) - *&foo_a) == 1);
return &foo_a;
}
B (const A & x, const A & y) : foo_a(x), foo_b(y) {}
};
Or even using char foo [2*sizeof(A)] with placement new -- YUK!
Surely there's a proper way to do this?
You can use boost::array. It has a plain native array inside, so it still has the same memory layout like in your example.
struct B {
boost::array<A, 2> foo;
B (const A & x, const A & y)
: foo(createFoo(x, y))
{}
private:
static boost::array<A, 2> createFoo(const A & x, const A & y) {
boost::array<A, 2> a = {{ x, y }};
return a;
}
};
If you don't have boost you can create your own array class or use std::tr1 if your compiler has it
template<typename T, std::size_t N>
struct array {
T data[N];
};
That's all you need, but you can add the usual begin, end, size functions and so on to make it more comfortable to use.
Unfortunately, there really is no proper, clean way to do this. Consider it something of a language limitation that results from an awkward mixing of C++ constructors and C style arrays. The C++11 standard addresses this issue, but until then you'll have to settle for a workaround.
Since A has no default constructor, one possible work-around is to have an array of A* pointers, and then loop over the array and initialize each one with new. (Obviously, don't forget to delete each item in the array in B's destructor, or just use smart pointers.)
It should work in C++0x, but g++ 4.5.0 complains with "bad array initializer". If you replace A foo[2] with std::vector<A> foo, it compiles.
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