I have an issue about Inheritance with my Objects in Realm.
Could you please have a look a it. I have :
Activity
Sport
which I want to be a subclass of Activity
Seminar
which I want to be a subclass of Activity
To make this happen I write, according to the documentation, the following code :
// Base Model
class Activity: Object {
dynamic var id = ""
dynamic var date = NSDate()
override static func primaryKey() -> String? {
return "id"
}
}
// Models composed with Activity
class Nutrition: Object {
dynamic var activity: Activity? = nil
dynamic var quantity = 0
}
class Sport: Object {
dynamic var activity: Activity? = nil
dynamic var quantity = 0
dynamic var duration = 0
}
Now I have an Model Category
which I want it to hold the activities, doesn’t matter if it’s an Nutrition
or Sport
.
Here is my code :
class Categorie: Object {
let activities = List<Activitie>()
dynamic var categoryType: String = ""
override static func primaryKey() -> String? {
return "categoryType"
}
}
Now I try to add a Nutrition
object to my List<Activitie>
by doing this :
let nutrition = Nutrition(value: [ "activity": [ "date": NSDate(), "id": "0" ], "quantity": 12 ])
try! realm.write {
realm.add(nutrition, update: true)
}
It doesn’t work because List<Activitie>
expect an Activity
Object and not a Nutrition
Object. Where am I wrong ?
Thanks a lot for the help.
You encountered one of the big problems of Realm : there is no complete polymorphism.
This github post gives a big highlight on what is possible or not, and a few possible solutions that you can use.
Quick quote from jpsim from the link above:
Inheritance in Realm at the moment gets you:
- Class methods, instance methods and properties on parent classes are inherited in their child classes.
- Methods and functions that take parent classes as arguments can operate on subclasses.
It does not get you:
- Casting between polymorphic classes (subclass->subclass, subclass->parent, parent->subclass, etc.).
- Querying on multiple classes simultaneously.
- Multi-class container (RLMArray/List and RLMResults/Results).
According to the article about type erased wrappers in swift and the #5 option I have ended up with something more flexible, here is my solution.
( please note that the solution #5 need to be updated for Swift 3, my solution is updated for Swift 3 )
My main Object Activity
class Activity: Object {
dynamic var id = ""
override static func primaryKey() -> String? {
return "id"
}
}
and my inheritance : Nutrition
and Sport
class Nutrition: Activity { }
class Sport: Activity { }
The solution according to the solution #5 option : Using a type-erased wrapper for polymorphic relationships.
If you want to store an instance of any subclass of Activity, define a type-erased wrapper that stores the type's name and the primary key.
class AnyActivity: Object {
dynamic var typeName: String = ""
dynamic var primaryKey: String = ""
// A list of all subclasses that this wrapper can store
static let supportedClasses: [Activity.Type] = [
Nutrition.self,
Sport.self
]
// Construct the type-erased activity from any supported subclass
convenience init(_ activity: Activity) {
self.init()
typeName = String(describing: type(of: activity))
guard let primaryKeyName = type(of: activity).primaryKey() else {
fatalError("`\(typeName)` does not define a primary key")
}
guard let primaryKeyValue = activity.value(forKey: primaryKeyName) as? String else {
fatalError("`\(typeName)`'s primary key `\(primaryKeyName)` is not a `String`")
}
primaryKey = primaryKeyValue
}
// Dictionary to lookup subclass type from its name
static let methodLookup: [String : Activitie.Type] = {
var dict: [String : Activity.Type] = [:]
for method in supportedClasses {
dict[String(describing: method)] = method
}
return dict
}()
// Use to access the *actual* Activitie value, using `as` to upcast
var value: Activitie {
guard let type = AnyActivity.methodLookup[typeName] else {
fatalError("Unknown activity `\(typeName)`")
}
guard let value = try! Realm().object(ofType: type, forPrimaryKey: primaryKey) else {
fatalError("`\(typeName)` with primary key `\(primaryKey)` does not exist")
}
return value
}
}
Now, we can create a type that stores an AnyActivity!
class Category: Object {
var categoryType: String = ""
let activities = List<AnyActivity>()
override static func primaryKey() -> String? {
return "categoryType"
}
}
and to store the data :
let nutrition = Nutrition(value : [ "id" : "a_primary_value"] )
let category = Category(value: ["categoryType" : "0"])
category.activities.append(AnyActivity(tree))
To read the data we want to check the activity method, use the value
property on AnyActivity
for activity in activities {
if let nutrition = activity.value as? Nutrition {
// cool it's a nutrition
} else if let sport = activity.value as? Sport {
// cool it's a Sport
} else {
fatalError("Unknown payment method")
}
}
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