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New posts in raytracing
How is BRDF usually implemented?
Nov 01, 2022
reflection
graphics
render
raytracing
pbr
Understanding C++ constexpr Performance
Oct 16, 2022
c++
c++17
constexpr
raytracing
Mapping from 2D projection back to 3D point cloud
Oct 12, 2022
opengl
3d
projection
raytracing
hittest
Optix dynamicly sized array in payload
Oct 09, 2022
cuda
nvidia
raytracing
optix
Ray Tracing: Only use single ray instead of both reflection & refraction rays
Jun 21, 2022
c++
c
trace
raytracing
Spherical filter in android
Aug 18, 2019
android
image-processing
opengl-es
geometry
raytracing
Compute gradient for voxel data efficiently
Sep 20, 2022
c++
raytracing
voxel
marching-cubes
What is the fastest way to find the point of intersection between a ray and a polygon?
Feb 07, 2022
algorithm
polygon
raytracing
Path tracing: why is there no cosine term when calculating perfect mirror reflection?
Jul 15, 2022
reflection
graphics
rendering
raytracing
montecarlo
How to deal with refraction when the rays start inside of a nested object
Mar 22, 2017
graphics
raytracing
Can someone describe the algorithm used by Ken Silverman's Voxlap engine?
Jul 26, 2017
opengl
graphics
rendering
real-time
raytracing
How to implement Depth of Field in Ray Tracer?
Oct 21, 2022
c++
raytracing
depth
References for depth of field implementation in a raytracer?
Sep 08, 2019
game-physics
raytracing
Testing whether a line segment intersects a sphere
Oct 31, 2022
algorithm
intersection
raytracing
How to move a camera using in a ray-tracer?
Jun 08, 2022
c++
camera
transformation
raytracing
Blender: Impossible Cube [closed]
Oct 01, 2017
c++
graphics
transparency
blender
raytracing
How do I initialize the t-variables in "A Fast Voxel Traversal Algorithm for Ray Tracing"?
Apr 23, 2020
algorithm
math
language-agnostic
grid
raytracing
Improving raytracer performance
Sep 13, 2022
performance
graphics
d
raytracing
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