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New posts in path-finding

Is there a way to make this shortest path algorithm faster?

AI navigation around a 2d map - avoiding obstacles

R - Finding least cost path through raster image (maze)?

r raster path-finding

Algorithm to find most efficient moves to arrive at a given point

Algorithm for finding distinct paths from A to B in weighted, directed, cyclic graph

Polygon based pathfinding

Finding cheapest path on a graph, cost determined by max-weight of used nodes

Storing a directed graph in google appengine datastore

Why does A* path finding sometimes go in straight lines and sometimes diagonals? (Java)

C# XNA: AI Engine?

Basic pathfinding with obstacle avoidance in a continuous 2D space

Fast implementation of queues in Lua?

A* Pathfinding over multiple grids

c# unity3d path-finding

Why is my A* implementation slower than floodfill?

ActiveMQ Broker Factory Could not find factory class for failover

A star algorithm without diagonal movement

c++ path-finding a-star

Is there a way to keep direction priorities in A*? (ie. Generating the same path as breadth-first)

how to get the last node in path in neo4j?

neo4j cypher path-finding

Path finding Algorithms : A* Vs Jump Point Search

How to restrict certain paths in NetworkX graphs?