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New posts in path-finding
2d grid reachable destinations
Dec 12, 2025
algorithm
2d
path-finding
Find if list of coordinates form a loop
Dec 11, 2025
python
list
graph-theory
path-finding
Why does A* not find the optimal path?
Dec 11, 2025
c#
winforms
optimization
path-finding
a-star
DFS Graph Recording Path (Pathfinding)
Dec 07, 2025
c++
graph
path-finding
Specific A* Pathfinding Issue with Implementation
Dec 06, 2025
c#
unity-game-engine
path-finding
a-star
Running AStar on an updating graph
Dec 03, 2025
python
algorithm
graph-algorithm
path-finding
a-star
A Star Algorithm - Help on G and H part
Nov 29, 2025
path-finding
heuristics
a-star
Using Dijkstra's Algorithm for pathfinding on a grid [closed]
Nov 28, 2025
c++
algorithm
dijkstra
path-finding
Finding all nodes connected to a vertex in Prolog
Nov 26, 2025
optimization
prolog
dijkstra
path-finding
logic-programming
What is a good benchmark for A* (AStar)?
Nov 18, 2025
performance
algorithm
benchmarking
path-finding
a-star
What is the time complexity of A* search [closed]
Nov 18, 2025
algorithm
time-complexity
path-finding
a-star
asymptotic-complexity
How to find all possible unique paths in a grid?
Nov 07, 2025
algorithm
math
grid
path-finding
Calculating 'Diagonal Distance' in 3 dimensions for A* path-finding heuristic
Nov 02, 2025
python
path-finding
a-star
heuristics
A* pathfinding - Euclidean distance heuristic behaving worse than Diagonal distance
Oct 22, 2025
python
path-finding
a-star
heuristics
Unity OutOfMemoryException List.Add()
Oct 21, 2025
c#
unity-game-engine
path-finding
a-star
Does admissibility even matter in A* search if the heuristic function overestimates in a consistent manner?
Oct 20, 2025
artificial-intelligence
graph-theory
shortest-path
path-finding
a-star
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