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New posts in opengl
GLSDK breaks easylogging++
Nov 02, 2022
opengl
logging
glload
easylogging++
Fragment shader - drawing a line?
Nov 03, 2022
opengl
glsl
fragment-shader
Creating a solar system in opengl - lighting not working as planned
Nov 04, 2022
c
opengl
lighting
How to perform asynchronous off-screen queries?
Nov 02, 2022
c++
opengl
asynchronous
Object loaded via OpenGL Assimp sometimes inverses normals
Nov 03, 2022
c++
opengl
blender
normals
assimp
Setting up a MVP Matrix in OpenGL
Nov 03, 2022
c++
opengl
glsl
Marching Cubes Implementation - Missing Triangles in Mesh
Nov 04, 2022
c++
opengl
3d
marching-cubes
OpenGL Depth Calculation for Bounding Boxes
Nov 03, 2022
opengl
linear-algebra
Triangulation 3D algorithm
Nov 03, 2022
c++
algorithm
opengl
3d
OpenGL: Projecting view-space co-ordinates to NDCs, results seemingly outside of [-1,1] range
Nov 03, 2022
opengl
glsl
perspectivecamera
projection-matrix
ssao
OpenGL / OpenCL Interop Performance in glBindTexture(), glBegin()
Nov 03, 2022
macos
opengl
opencl
nsopenglview
How to attach opengl display to a JFrame and dispose of it properly?
Nov 02, 2022
java
swing
opengl
jframe
lwjgl
OpenGL says "from_param received a non-contiguous array"
Nov 02, 2022
python
opengl
numpy
pyopengl
Analytic normals to a sphere displaced with Simplex Noise
Nov 02, 2022
opengl
glsl
normals
simplex-noise
QGLWidget - distortion occured
Nov 03, 2022
qt
opengl
nvidia
optix
Uniform point arrays and managing fragment shader coordinates systems
Nov 02, 2022
opengl
glsl
shader
processing
fragment-shader
c++: Find the closest point on a mesh to a query point
Oct 31, 2022
c++
opengl
OpenGL updating vertices array/buffer
Oct 31, 2022
c++
opengl
graphics
shapes
vertices
OpenGL: glClientWaitSync on separate thread
Nov 02, 2022
multithreading
opengl
synchronization
Common lisp: portability
Jul 08, 2022
opengl
common-lisp
portability
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