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New posts in opengl
Rendering Vector Text OpenGL
Oct 20, 2025
c++
opengl
graphics
svg
fonts
OpenGL transparency not working properly
Oct 21, 2025
opengl
transparency
alpha
OpenGL VAO VBO shaders confusion
Oct 20, 2025
c++
opengl
glsl
vbo
vao
Passing array of floats from vertex shader to fragment shader in glsl 3.3
Oct 21, 2025
opengl
glsl
shader
Scale Resolution in Pyglet
Oct 21, 2025
python
opengl
scale
resolution
pyglet
Quad drawing with GL_TRIANGLE_STRIP
Oct 21, 2025
opengl
fonts
lwjgl
vertices
Should I translate first or rotate first?
Oct 20, 2025
c
macos
opengl
translation
rotation
How to build OpenGL + GLEW + GLFW program so that glfw3.dll won't be needed in the folder with exe?
Oct 20, 2025
c++
opengl
codeblocks
glew
glfw
Optimizing OpenGL rendering
Oct 21, 2025
c++
opengl
assimp
Why must you use both glBindBuffer and glBindBufferRange to create a uniform buffer in OpenGL?
Oct 20, 2025
c++
opengl
Draw Direct To Screen With CUDA/OPENCL
Oct 21, 2025
opengl
cuda
directx
opencl
How does the input for vertex shader work?
Oct 20, 2025
c++
opengl
glsl
sdl
How do I convert a 2D transformation matrix (for homogeneous coordinates) into 3D in the z=0 plane?
Oct 20, 2025
opengl
matrix
coordinates
coordinate-transformation
homogenous-transformation
OpenGL - Texture mapping in vertex or fragment shader?
Oct 20, 2025
opengl
shader
textures
Finding screen width and height dynamically in OpenGL GLUT program
Oct 20, 2025
opengl
glut
Conditional Rendering
Oct 20, 2025
c++
opengl
glm-math
How to you define attaching a texture array to a FBO's color attachment point visually?
Oct 19, 2025
opengl
textures
glsl
framebuffer
gl.h included before glew, but GLFW needs gl.h
Oct 19, 2025
c
opengl
glew
glfw
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