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New posts in glsl
PyOpenGL, Pygame, and shaders don't seem to cooperate
Mar 25, 2013
python
glsl
pygame
pyopengl
correct glsl affine texture mapping
Jun 03, 2022
math
opengl
glsl
texture-mapping
GLSL Shaders texture alpha splatting
Apr 24, 2018
c++
opengl
glsl
shader
How to create billboard matrix in glm
Nov 11, 2022
opengl
glsl
glm-math
Can a VBO be bound to multiple VAOs?
Nov 04, 2022
c++
c
opengl
glsl
Sending two textures to GLSL shader
Apr 01, 2017
opengl
glsl
OpenGL - sampler array limit?
Nov 01, 2022
opengl
glsl
fragment-shader
Are GLSL compilers well optimized
Nov 05, 2022
c++
opengl
glsl
compiler-optimization
Is there an accurate approximation of the acos() function?
Jul 27, 2021
opengl
glsl
shader
trigonometry
double-precision
Should layout quantifier (location) differ between uniform/in/out?
Nov 04, 2022
opengl
glsl
shader
Recolor sprites on the fly
Jul 01, 2022
c++
glsl
shader
cocos2d-x
lookup-tables
GLSL: about coherent qualifier
Aug 22, 2022
opengl
synchronization
glsl
atomic
Binding 2 textures, only see 1
Jul 28, 2020
opengl
textures
glsl
glfw
Opengl GL_QUADS produces error 0x506
Feb 09, 2021
c++
opengl
glsl
glsl fragmentshader render objectID
Mar 13, 2022
opengl
glsl
GL_APPLE_shader_framebuffer_fetch gl_lastFragData
Oct 17, 2018
ios
opengl-es
opengl-es-2.0
glsl
OpenGL Getting Shader Attached to Program
May 27, 2022
opengl
glsl
Should I avoid creating multiple variables when programming a shader?
Apr 11, 2022
glsl
shader
hlsl
glsles
Artifacts from fragment shading in OpenGL
Jun 16, 2022
c++
opengl
glsl
shader
fragment-shader
How do I tell if the active texture is texture id 0 in GLSL?
Nov 11, 2022
opengl
glsl
textures
lighting
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