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New posts in game-engine
How do you scale a design resolution to other resolutions with Pygame?
May 17, 2022
python
pygame
game-engine
How to safely decouple rendering from updating the model?
Jul 26, 2022
ios
concurrency
grand-central-dispatch
game-engine
game-loop
LibGDX: Filtering a scaled TextureRegion
Feb 02, 2020
java
libgdx
game-engine
textures
scaling
How to draw a bitmapfont on a stage in libgdx?
Sep 06, 2018
android
game-engine
libgdx
stage
bitmap-fonts
3D Engine for Driving Simulation [closed]
Oct 28, 2022
3d
simulation
game-engine
Writing my own 3D Game Engine
Jul 27, 2019
3d
game-engine
Diffuse light/shadow
Nov 08, 2017
opengl
glsl
game-engine
shadow
lighting
Realtime multiplayer game principles for TCP and Node.js
Oct 28, 2022
node.js
networking
tcp
udp
game-engine
Game programming and quantity of timers
Feb 23, 2022
c#
multithreading
timer
directx
game-engine
Component based entity system in scala
Nov 03, 2022
scala
architecture
game-engine
roguelike
component-based
Game Networking Projectiles Implementation/Concept Issue [closed]
Aug 06, 2017
c#
networking
xna
network-programming
game-engine
Something like unity but for C++ programmers
Oct 14, 2019
c++
desktop-application
game-engine
How to write solid Pure Aggregation (composition) Game Objects in Java?
Aug 25, 2022
java
interface
game-engine
composition
Why are game renderers so fast compared to 3d applications' renderers?
Jul 23, 2018
algorithm
graphics
rendering
game-engine
How to implement a game-loop with C++ and QtQuick
Nov 16, 2022
c++
qt
game-engine
qtquick2
Avoid ground collision with Bullet
Mar 22, 2020
c++
game-engine
bulletphysics
What is the difference between "Game", "Screen" and "ApplicationAdapter" in libgdx?
Mar 29, 2020
java
libgdx
game-engine
How do you get started when trying to understand the code of a 3D game engine (like id Tech 3)? [closed]
Sep 23, 2022
c
game-engine
What are the "gotchas" when developing an iPhone Game? [closed]
May 18, 2018
iphone
opengl
cocos2d-iphone
unity3d
game-engine
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