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New posts in directx

How do I use Hardware accelerated video/H.264 decoding with directx 11 and windows 7?

How can I reverse engineer a DirectShow graph?

video directx directshow mpeg

Direct3D 11 missing GetRasterStatus, how do I detect the vertical blank period?

c++ graphics directx vsync

d3dx11.h not in Windows 8.0 kit

Is there a lower level API beyond DirectX/OpenGL?

api opengl directx

How to multiply XMMATRIX and XMVECTOR (DirectX11)?

Doing readback from Direct3D textures and surfaces

What 3D graphics framework should I use for a real world game engine? [closed]

c++ opengl directx sdl

FXC : error X3501: 'main': entrypoint not found

Fullscreen DirectX Overlay? Yes.. again C#

c# c++ directx overlay

Why not use GDI to repeatedly fill a window with RGB data from an array?

winapi directx gdi directdraw

Collisions in a real world application

Glsl mod vs Hlsl fmod

math opengl directx glsl hlsl

Should I use DirectInput or Windows message loop?

Can't find d3dcompiler_43.dll for DirectX programming

Take screenshot of DirectX full-screen application

How do I calculate pixel shader depth to render a circle drawn on a point sprite as a sphere that will intersect with other objects?

math 3d directx shader hlsl

How does the centripetal Catmull–Rom spline work?

Direct3D Line thickness

How do you draw text in DirectX 11?

c++ directx directx-11