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New posts in directx
How do I use Hardware accelerated video/H.264 decoding with directx 11 and windows 7?
Sep 07, 2022
directx
h.264
directx-11
hardware-acceleration
dxva
How can I reverse engineer a DirectShow graph?
Sep 10, 2022
video
directx
directshow
mpeg
Direct3D 11 missing GetRasterStatus, how do I detect the vertical blank period?
Oct 13, 2021
c++
graphics
directx
vsync
d3dx11.h not in Windows 8.0 kit
Oct 31, 2022
windows-8
directx
visual-studio-2012
winapi
Is there a lower level API beyond DirectX/OpenGL?
Mar 12, 2022
api
opengl
directx
How to multiply XMMATRIX and XMVECTOR (DirectX11)?
Feb 15, 2021
c++
vector
matrix
directx
directx-11
Doing readback from Direct3D textures and surfaces
Feb 27, 2022
directx
textures
gpgpu
geometry-surface
What 3D graphics framework should I use for a real world game engine? [closed]
Sep 18, 2022
c++
opengl
directx
sdl
FXC : error X3501: 'main': entrypoint not found
Aug 09, 2022
c++
directx
shader
visual-studio-2013
hlsl
Fullscreen DirectX Overlay? Yes.. again C#
Aug 20, 2019
c#
c++
directx
overlay
Why not use GDI to repeatedly fill a window with RGB data from an array?
Mar 21, 2018
winapi
directx
gdi
directdraw
Collisions in a real world application
Apr 30, 2018
c#
c++
directx
collision-detection
Glsl mod vs Hlsl fmod
Sep 12, 2022
math
opengl
directx
glsl
hlsl
Should I use DirectInput or Windows message loop?
Sep 16, 2022
c++
directx
direct3d
directinput
Can't find d3dcompiler_43.dll for DirectX programming
Sep 16, 2022
c++
windows-8
visual-studio-2012
directx
windows-runtime
Take screenshot of DirectX full-screen application
Mar 05, 2022
directx
screenshot
fullscreen
How do I calculate pixel shader depth to render a circle drawn on a point sprite as a sphere that will intersect with other objects?
Mar 29, 2021
math
3d
directx
shader
hlsl
How does the centripetal Catmull–Rom spline work?
Nov 09, 2022
c++
opengl
graphics
directx
spline
Direct3D Line thickness
Oct 22, 2021
graphics
directx
direct3d
shader
How do you draw text in DirectX 11?
Jul 05, 2019
c++
directx
directx-11
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