I tried using the Google Maps SDK for iOS and it seems to add a considerable amount of size (96MB) to our app, which is currently only at 26MB (using the Apple maps).
I would apprecaiate any feedback/experience on how to resolve.
There isn't a way to resolve this. Its one of the cons of working with Google Maps SDK vs Apple maps.
Google Maps SDK is its own static framework that isn't preloaded on the device. Apple Maps are build into the OS as a dynamic framework.
Another Possibility: This is going to sound silly, but be sure you didn't copy the documentation or example code when downloading the Google Maps SDK into your app as well.
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