I've come across the following signature
double(&rotate_vec(double(&val)[4]))[4];
In the comments it "claims" to accept and return an array of four elements. My first reaction was that this does not even look standard c++ yet this compiles:
double(&rotate_vec(double(&val)[4]))[4] { // ... return val; } int main() { double ar[4] = { 1, 2, 3, 5 }; rotate_vec(ar); return 0; }
With C++03 the best you can do to simplify the original
double(&rotate_vec(double(&val)[4]))[4];
is to use a typedef
, to wit:
typedef double Four_vec[4]; Four_vec& rotate_vec( Four_vec& val );
In C++11 you can write
auto rotate_vec( double (&val)[4] ) -> double (&)[4];
although I'd use a typedef
or C++11 using
to clarify.
Regarding
“We can't return an array from a function, just pointers, or can we ?”
you can't return a raw array by value, but you can return a pointer or reference, or you can wrap it in a struct, like C++11 std::array
.
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