In Python, for example, I can do the following:
realout = sys.stdout
sys.stdout = StringIO.StringIO()
some_function() # prints to stdout get captured in the StringIO object
result = sys.stdout.getvalue()
sys.stdout = realout
Can you do this in Go?
I agree you should use the fmt.Fprint
functions if you can manage it. However, if you don't control the code whose output you're capturing, you may not have that option.
Mostafa's answer works, but if you want to do it without a temporary file you can use os.Pipe. Here's an example that's equivalent to Mostafa's with some code inspired by Go's testing package.
package main
import (
"bytes"
"fmt"
"io"
"os"
)
func print() {
fmt.Println("output")
}
func main() {
old := os.Stdout // keep backup of the real stdout
r, w, _ := os.Pipe()
os.Stdout = w
print()
outC := make(chan string)
// copy the output in a separate goroutine so printing can't block indefinitely
go func() {
var buf bytes.Buffer
io.Copy(&buf, r)
outC <- buf.String()
}()
// back to normal state
w.Close()
os.Stdout = old // restoring the real stdout
out := <-outC
// reading our temp stdout
fmt.Println("previous output:")
fmt.Print(out)
}
This answer is similar to the previous ones but looks cleaner by using io/ioutil.
http://play.golang.org/p/fXpK0ZhXXf
package main
import (
"fmt"
"io/ioutil"
"os"
)
func main() {
rescueStdout := os.Stdout
r, w, _ := os.Pipe()
os.Stdout = w
fmt.Println("Hello, playground") // this gets captured
w.Close()
out, _ := ioutil.ReadAll(r)
os.Stdout = rescueStdout
fmt.Printf("Captured: %s", out) // prints: Captured: Hello, playground
}
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