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In C# how do I define my own Exceptions?

Tags:

c#

exception

Guidelines for creating your own exception (next to the fact that your class should inherit from exception)

  • make sure the class is serializable, by adding the [Serializable] attribute
  • provide the common constructors that are used by exceptions:

    MyException ();
    
    MyException (string message);
    
    MyException (string message, Exception innerException);
    

So, ideally, your custom Exception should look at least like this:

[Serializable]
public class MyException : Exception
{
    public MyException ()
    {}

    public MyException (string message) 
        : base(message)
    {}

    public MyException (string message, Exception innerException)
        : base (message, innerException)
    {}    
}

About the fact whether you should inherit from Exception or ApplicationException: FxCop has a rule which says you should avoid inheriting from ApplicationException:

CA1058 : Microsoft.Design :
Change the base type of 'MyException' so that it no longer extends 'ApplicationException'. This base exception type does not provide any additional value for framework classes. Extend 'System.Exception' or an existing unsealed exception type instead. Do not create a new exception base type unless there is specific value in enabling the creation of a catch handler for an entire class of exceptions.

See the page on MSDN regarding this rule.



It seems that I've started a bit of an Exception sublcassing battle. Depending on the Microsoft Best Practices guide you follow...you can either inherit from System.Exception or System.ApplicationException. There's a good (but old) blog post that tries to clear up the confusion. I'll keep my example with Exception for now, but you can read the post and chose based on what you need:

http://weblogs.asp.net/erobillard/archive/2004/05/10/129134.aspx

There is a battle no more! Thanks to Frederik for pointing out FxCop rule CA1058 which states that your Exceptions should inherit from System.Exception rather than System.ApplicationException:

CA1058: Types should not extend certain base types


Define a new class that inherits from Exception (I've included some Constructors...but you don't have to have them):

using System;
using System.Runtime.Serialization;

[Serializable]
public class MyException : Exception
{
    // Constructors
    public MyException(string message) 
        : base(message) 
    { }

    // Ensure Exception is Serializable
    protected MyException(SerializationInfo info, StreamingContext ctxt) 
        : base(info, ctxt)
    { }
}

And elsewhere in your code to throw:

throw new MyException("My message here!");

EDIT

Updated with changes to ensure a Serializable Exception. Details can be found here:

Winterdom Blog Archive - Make Exception Classes Serializable

Pay close attention to the section about steps that need to be taken if you add custom Properties to your Exception class.

Thanks to Igor for calling me on it!


To define:

public class SomeException : Exception
{
    // Add your own constructors and properties here.
}

To throw:

throw new SomeException();

Definition:

public class CustomException : Exception
{
   public CustomException(string Message) : base (Message)
   {
   }
}

throwing:

throw new CustomException("Custom exception message");

From Microsoft's .NET Core 3.0 docs:

To define your own exception class:

  1. Define a class that inherits from Exception. If necessary, define any unique members needed by your class to provide additional information about the exception. For example, the ArgumentException class includes a ParamName property that specifies the name of the parameter whose argument caused the exception, and the RegexMatchTimeoutException property includes a MatchTimeout property that indicates the time-out interval.

  2. If necessary, override any inherited members whose functionality you want to change or modify. Note that most existing derived classes of Exception do not override the behavior of inherited members.

  3. Determine whether your custom exception object is serializable. Serialization enables you to save information about the exception and permits exception information to be shared by a server and a client proxy in a remoting context. To make the exception object serializable, mark it with the SerializableAttribute attribute.

  4. Define the constructors of your exception class. Typically, exception classes have one or more of the following constructors:

  • Exception(), which uses default values to initialize the properties of a new exception object.

  • Exception(String), which initializes a new exception object with a specified error message.

  • Exception(String, Exception), which initializes a new exception object with a specified error message and inner exception.

  • Exception(SerializationInfo, StreamingContext), which is a protected constructor that initializes a new exception object from serialized data. You should implement this constructor if you've chosen to make your exception object serializable.

Example:

using System;
using System.Runtime.Serialization;

[Serializable()]
public class NotPrimeException : Exception
{
   private int _notAPrime;
   public int NotAPrime { get { return _notAPrime; } }

   protected NotPrimeException() : base()
   { }

   public NotPrimeException(int value) : base(String.Format("{0} is not a prime number.", value))
   {
      _notAPrime = value;
   }

   public NotPrimeException(int value, string message) : base(message)
   {
      _notAPrime = value;
   }

   public NotPrimeException(int value, string message, Exception innerException) : base(message, innerException)
   {
      _notAPrime = value;
   }

   protected NotPrimeException(SerializationInfo info, StreamingContext context) : base(info, context)
   { }
}

Usage in throw:

throw new NotPrimeException(prime, "This is not a prime number."));

Usage in try/catch:

try
{
   ...
}
catch (NotPrimeException e)
{
   Console.WriteLine( "{0} is not prime", e.NotAPrime );
}