Consider this code:
#include <iostream>
#include <type_traits>
struct A
{
A(int x) {std::cout << "A(" << x << ")\n";}
};
struct B : A
{
using A::A;
B(int x, int y) : A(x) {std::cout << "B(" << x << "," << y << ")\n";}
};
struct C : B
{
using B::A; // <--
// C() : B(0,0) {}
};
int main()
{
C c(1);
}
gcc.godbolt.org
It compiles on GCC and prints A(1)
, which means that an instance of B
was "constructed" without calling the constructor. If you uncomment C()
, then C c(1);
no longer compiles (GCC can't find a suitable constructor)
Clang doesn't say anything about using B::A;
, but refuses to compile C c(1);
(also can't find a suitable constructor).
MSVC stops right at using B::A;
, basically saying that you can only inherit constructors from direct bases.
Cppreference doesn't mention inheriting constructors from indirect bases, so it seems to be disallowed.
Is it a GCC & Clang bug, or what's going on here?
The constructor is not inherited. Primarily because
[namespace.udecl]
3 In a using-declaration used as a member-declaration, each using-declarator's nested-name-specifier shall name a base class of the class being defined. If a using-declarator names a constructor, its nested-name-specifier shall name a direct base class of the class being defined.
But the kicker is that B::A
doesn't even name a constructor at all.
[class.qual]
2 In a lookup in which function names are not ignored and the nested-name-specifier nominates a class C:
- if the name specified after the nested-name-specifier, when looked up in C, is the injected-class-name of C (Clause [class]), or
- in a using-declarator of a using-declaration that is a member-declaration, if the name specified after the nested-name-specifier is the same as the identifier or the simple-template-id's template-name in the last component of the nested-name-specifier,
the name is instead considered to name the constructor of class C. [ Note: For example, the constructor is not an acceptable lookup result in an elaborated-type-specifier so the constructor would not be used in place of the injected-class-name. — end note ] Such a constructor name shall be used only in the declarator-id of a declaration that names a constructor or in a using-declaration. [ Example:
struct A { A(); }; struct B: public A { B(); }; A::A() { } B::B() { } B::A ba; // object of type A A::A a; // error, A::A is not a type name struct A::A a2; // object of type A
— end example ]
Neither of the two bullets above applies. So B::A
is not the name of the constructor. It's just the injected class name A
, which is already available to use in C
. I guess it should be just like bringing in any old type definition from a base class. I.e. Clang would let you define
C::A a(0);
Which appears correct. The only utility of this is if B
was inheriting from a protected A
. In which case the injected class name would also be inaccessible by default, until brought forward with a using declaration. Tinkering with your example on godbolt confirms it.
MSVC is probably too zealous in rejecting this code outright.
As far as which compiler is correct, C++20 introduced aggregate initialization via parenthesized list of values. C
is an aggregate, so C c(1);
is in fact aggregate initializing c
by using 1
to copy-initialize the B
sub-object. So no constructor needs to be inherited by C
for this code to be valid.
GCC is indeed doing that (because making the c'tors explicit makes it reject the code), while Clang seems to have not implemented P0960 yet.
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