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Importing Android and iOS Libraries into a Flutter Project

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I am currently deciding to use flutter in a production app. I am very new to the platform. I am working my way through some areas that would be pain points for the project to see if flutter will save us time in this project. I am having some issues with some of these points.

I cannot seem to find clear instructions on how to integrate 3rd party libraries successfully into the project. I am trying import a 3rd party beacon library that is available for Android. I am also trying to import other sdks to be built specifically for each side of the development effort. ie iOS-network-library, and Android-network-library.

I haven't found any specific instructions that work. Can someone point me to tutorials or explain how I should do this.

Thanks

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Eric V Avatar asked Dec 14 '17 19:12

Eric V


1 Answers

This is what plugin packages are for.

Instructions https://flutter.io/developing-packages/#plugin Plugin examples https://github.com/flutter/plugins

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Günter Zöchbauer Avatar answered Sep 23 '22 13:09

Günter Zöchbauer