I have asked this question before and didn't receive satisfactory answer, so this time I'd try to be more specific.
I would like to implement a server in golang which outputs dynamic status updates in the form of svg. (Think "Build Passing/Failing" GitHub Badges.) The purpose is that one should be able to embed a link to the server's address in GitHub Readme and the Readme should update automatically depending on the server state.
Here's the golang code that I came up with but it doesn't seem to work with GitHub aggressive caching. Do I need to add more Cache-Control headers? Do I need to add ETag?
I'm using the following to embed the image in GitHub Readme.
[![Mine](http://58dcd0b5.ngrok.com/view)]()
Ideally, I would like to see the GitHub Readme change the image every time I load it -- flipping between the two images "correct"/"wrong". (This is just a proof of concept.)
package main
import (
"log"
"net/http"
_ "time"
)
var mymap map[string][]byte
var state bool = false
func viewHandler(w http.ResponseWriter, r *http.Request) {
log.Printf("State %v", state)
state = !state
w.Header().Set("Content-Type", "image/svg+xml")
w.Header().Set("Cache-Control", "no-cache, no-store, must-revalidate")
if state {
w.Write(mymap["correct"])
} else {
w.Write(mymap["wrong"])
}
}
func main() {
mymap = make(map[string][]byte)
mymap["correct"] = []byte(`<svg xmlns="http://www.w3.org/2000/svg" width="104" height="20"><linearGradient id="b" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><mask id="a"><rect width="104" height="20" rx="3" fill="#fff"/></mask><g mask="url(#a)"><path fill="#555" d="M0 0h54v20H0z"/><path fill="#4c1" d="M54 0h50v20H54z"/><path fill="url(#b)" d="M0 0h104v20H0z"/></g><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="28" y="15" fill="#010101" fill-opacity=".3">solution</text><text x="28" y="14">solution</text><text x="78" y="15" fill="#010101" fill-opacity=".3">correct</text><text x="78" y="14">correct</text></g></svg>`)
mymap["wrong"] = []byte(`<svg xmlns="http://www.w3.org/2000/svg" width="99" height="20"><linearGradient id="b" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><mask id="a"><rect width="99" height="20" rx="3" fill="#fff"/></mask><g mask="url(#a)"><path fill="#555" d="M0 0h54v20H0z"/><path fill="#e05d44" d="M54 0h45v20H54z"/><path fill="url(#b)" d="M0 0h99v20H0z"/></g><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="28" y="15" fill="#010101" fill-opacity=".3">solution</text><text x="28" y="14">solution</text><text x="75.5" y="15" fill="#010101" fill-opacity=".3">wrong</text><text x="75.5" y="14">wrong</text></g></svg>`)
mux := http.NewServeMux()
mux.HandleFunc("/view", viewHandler)
http.ListenAndServe(":8085", mux)
}
Here is a Github issue about it : https://github.com/github/markup/issues/224
Assets must include Cache-Control: no-cache and ETag headers. If a badge is not updating, then it means they are not properly setting these headers.
and
The assets may also need to include either an ETag or Expires header. Fastly's docs on Cache-Control say that no-cache means "re-validate before serving this content", but it doesn't specify what it does to "re-validate". I'm guessing it is re-validating, but there's no indication that the asset has changed, so it continues to serves the cached asset.
An ETag would be the biggest win, since it would guarantee that the cache gets refreshed when it changes, but still saves bandwidth.
Here's what travis are serving for their images:
Age:0
Cache-Control:no-cache
Content-Length:0
Date:Mon, 30 Mar 2015 07:49:10 GMT
ETag:"88e168c2d5cdb30ee9af739765e78e4d"
Expires:Mon, 30 Mar 2015 07:49:10 GMT
Keep-Alive:timeout=10, max=48
Last-Modified:Wed, 07 Jan 2015 11:26:53 GMT
Timing-Allow-Origin:https://github.com
X-Timer:S1427701750.146025,VS0,VE156
It might be a good start to try these and see what works.
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