I'd like to hear from the community on how I should go about implementing GetHashCode (or override it) for my object. I understand I need to do so if I override the equals method. I have implemented it a fair amount of times, sometimes just calling the base method. I understand that my object should equal another instance of the object if it contains the same details (members). What is the best way to get a hash code from the class's members?
Let's say your class looks like this:
class Frob { public string Foo { get; set; } public int Bar { get; set; } public double FooBar { get; set; } }
Let's say you define equals so that two instances of Frob
are equal if their Foo
and their Bar
are equal, but FooBar
doesn't matter.
Then you should define GetHashCode
in terms of Foo
and Bar
. One way is like this:
return this.Foo.GetHashCode() * 17 + this.Bar.GetHashCode();
Basically, you just want to incorporate all the fields that go into defining the equality. One way is to just keep accumulating and multiplying by 17 like I've done. It's fast, it's simple, it's correct, and it usually gives a good distribution.
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