I'm currently working on a homework assignment to implement the Bellman-Ford algorithm. So far, I've managed to read in the provided graph, place it into a vector (using a 1d vector to represent a 2d one with row-major order) to use as a matrix. I'm using a struct that keeps track of the weight of the edge, a boolean for whether or not it's infinity (no edge exists) and a variable to keep track of the preceeding node.
What I'm stumped by is actually implementing the dang algorithm. I've read the pseudocode from http://en.wikipedia.org/wiki/Bellman%E2%80%93Ford_algorithm but I'm having a difficult time grasping how to use the algorithm. The first 80 lines are reading in the file, initializing the vector, tossing the values into the vector in the right place. Below that is what I've started implementing for the algorithm. I do have a few specific questions.
1) In all the explanations of the algorithm I've found, you work the algorithm # of nodes - 1 times. In a few of the implementations of this I've looked at, i is tended to start at 1. Why is this? Further, with my implementation, does that still make sense?
2) Further in the wikipedia pseudocode, it says to check each edge u,v, with u being the start vertex and v being the end vertex. In my matrix, as near as I can understand that would mean I need to check the weight/value of each row,column pair and see if there's a better path. I'm...not sure if I'm explaining that correctly or even understanding it as this point. Any advice/guidance/hints/demonstrations would be greatly appreciated. Source code followed by a paste of the instructor's demo input is below.
#include <fstream>
#include <iostream>
#include <iomanip>
#include <vector>
using namespace std;
struct graphNode
{
int value; //Weight of the edge
bool isInfinity; //Boolean to flag an edge as infinity
int pred; //predecessor node
};
// Code for reading inputfile cribbed and modified from http://stackoverflow.com/questions/7651243/c-read-a-file-name-from-the-command-line-and-utilize-it-in-my-file
int main(int argc, char** argv)
{
ifstream input; // ifstream for the input
string inFile = ""; //name of the input file
int row; //Variable to keep track of what row we're inputting data for
int col; //Variable to keep track of a column thingie, expand on this later
int infinity = 99999999;
int nodeCount; //Number of nodes from input file
int edgeCount = 0; //Number of edges from the input file
vector<graphNode> edgeList; //2D list of edges, order is a->b
edgeList.push_back(graphNode());
edgeList[0].value = 0;
edgeList[0].isInfinity = false;
edgeList[0].pred = -1;
if( argc == 2 )
{
inFile = argv[1];
}
else
{
cout << "Usage: ./a.out inputFile\n";
return 1;
}
input.open(inFile.c_str()); // opening the provided file
if(input.is_open()) // making sure the input is open
{
input >> nodeCount; //Grabbing the number of nodes from the first value of the file
for(int i = 1; i < nodeCount*nodeCount; i++)
{
edgeList.push_back(graphNode());
edgeList[i].value = infinity;
edgeList[i].isInfinity = true;
edgeList[i].pred = -1;
}
//Putting data from the file into the vector array
while(!input.eof())
{
input >> row; //For each cycle through the list, we grab the first number on the line to get which x value (start vertex) we're working with
while(input.peek() != '\n' && input.peek() != '\r' && !input.eof())
{
input >> col;
input >> edgeList[((row-1)*nodeCount)+(col-1)].value;
edgeList[((row-1)*nodeCount)+(col-1)].isInfinity = false;
edgeList[((row-1)*nodeCount)+(col-1)].pred = row;
edgeCount++;
}
}
input.close(); //Closing our input file since we don't need it anymore
}
else
{
cout << "Error, something happened with the input." << endl;
return 1;
}
//for(int i = 0; i < nodeCount - 1; i++)
//{
//for(int r = 0; r < nodeCount - 1; r++)
//{
//for(int c = 0; r < nodeCount - 1; c++)
//{
//if(r == c) continue;
//if(edgeList[r][c].isInfinity) continue;
//if(edgeList[i][r] + edgeList[r][c] < edgeList[c][i])
}
Demo input:
10
3 6 4 9 0 7 8
8 5 3 7 3 4 -2
5 10 2 8 1 4 1
2 6 -3 1 3 7 1
1 10 -1 2 2 4 -2
10 9 -3 1 3 7 2 5 1
7 3 0 10 1 2 1 8 2
9 6 6 3 4 10 7
4 8 5 1 9 5 6
6 2 4 3 0 9 0
For #1, you're examining the edges between nodes such that the longest path cannot be more than nodeCount-1 edges. For example, if nodeCount==1, then there is no need to examine any edges.
For #2, you have interesting data structures. It appears you need different ones. Your 'graphNode' ought to be called a 'graphEdge' but without the 'pred' variable. Declare two new structures:
vector<int> predecessor;
vector<int> distance;
Each is of size nodeCount. The 'w' that you see in Wikipedia is your edgeList.
In the last section that you commented out, the outer loop is iterating nodeCount times. It ought to be nodeCount-1, but no harm. Your indexing later is off however since you've got a one dimensional edgeList that you're treating as two dimensional. You can access the correct edge via edgeList[(r-1)*nodeCount + c].
Not sure if this counts as an answer, but it's a start.
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