I know this question has been asked and answered many times before, but I just couldn't figure out a trick on the examples found around internet, like this or that one.
Both of these solutions check for emptiness of the blocking queue's array/queue/linkedlist to notifyAll
waiting threads in put()
method and vice versa in get()
methods. A comment in the second link emphasizes this situation and mentions that that's not necessary.
So the question is; It also seems a bit odd to me to check whether the queue is empty | full to notify all waiting threads. Any ideas?
Thanks in advance.
Put() Implementation in Blocking Queue This implementation is very similar to enQueue() method. Once the capacity is reached, the thread is blocked or else it's a simple enQueue operation using LinkedList. Once the element is queued, we notify in case other waiting threads are blocked due to an empty queue.
A thread trying to enqueue an element in a full queue is blocked until some other thread makes space in the queue, either by dequeuing one or more elements or clearing the queue completely. Similarly, it blocks a thread trying to delete from an empty queue until some other threads insert an item.
BlockingQueue implementations are designed to be used primarily for producer-consumer queues, but additionally support the Collection interface. So, for example, it is possible to remove an arbitrary element from a queue using remove(x).
Blocking vs Non-Blocking QueueThe producers will wait for available capacity before adding elements, while consumers will wait until the queue is empty. In those cases, the non-blocking queue will either throw an exception or return a special value, like null or false.
I know this is an old question by now, but after reading the question and answers I couldn't help my self, I hope you find this useful.
Regarding checking if the queue is actually full or empty before notifying other waiting threads, you're missing something which is both methods put (T t)
and T get()
are both synchronized
methods, meaning that only one thread can enter one of these methods at a time, yet this will not prevent them from working together, so if a thread-a has entered put (T t)
method another thread-b can still enter and start executing the instructions in T get()
method before thread-a has exited put (T t)
, and so this double-checking
design is will make the developer feel a little bit more safe because you can't know if future cpu context switching if will or when will happen.
A better and a more recommended approach is to use Reentrant Locks
and Conditions
:
//I've edited the source code from this link
Condition isFullCondition;
Condition isEmptyCondition;
Lock lock;
public BQueue() {
this(Integer.MAX_VALUE);
}
public BQueue(int limit) {
this.limit = limit;
lock = new ReentrantLock();
isFullCondition = lock.newCondition();
isEmptyCondition = lock.newCondition();
}
public void put (T t) {
lock.lock();
try {
while (isFull()) {
try {
isFullCondition.await();
} catch (InterruptedException ex) {}
}
q.add(t);
isEmptyCondition.signalAll();
} finally {
lock.unlock();
}
}
public T get() {
T t = null;
lock.lock();
try {
while (isEmpty()) {
try {
isEmptyCondition.await();
} catch (InterruptedException ex) {}
}
t = q.poll();
isFullCondition.signalAll();
} finally {
lock.unlock();
}
return t;
}
Using this approach there's no need for double checking
, because the lock
object is shared between the two methods, meaning only one thread a or b can enter any of these methods at a time unlike synchronized methods which creates different monitors, and only those threads waiting because the queue is full will be notified when there's more space, and the same goes for threads waiting because the queue is empty, this will lead to a better cpu utilization.
you can find more detailed example with source code here
I think logically there is no harm doing that extra check before notifyAll()
.
You can simply notifyAll()
once you put/get something from the queue. Everything will still work, and your code is shorter. However, there is also no harm checking if anyone is potentially waiting (by checking if hitting the boundary of queue) before you invoke notifyAll()
. This extra piece of logic saves unnecessary notifyAll()
invocations.
It just depends on you want a shorter and cleaner code, or you want your code to run more efficiently. (Haven't looked into notifyAll()
's implementation. If it is a cheap operation if there is no-one waiting, the performance gain may not be obvious for that extra checking anyway)
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