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ImageView - have height match width?

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android

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What is ImageView?

An ImageView control is used to display images in Android applications. An image can be displayed by assigning it to the ImageView control and including the android:src attribute in the XML definition of the control. Images can also be dynamically assigned to the ImageView control through Java code.

What is ImageView code?

Displays image resources, for example Bitmap or Drawable resources. ImageView is also commonly used to apply tints to an image and handle image scaling. To learn more about Drawables, see: Drawable Resources.

What is Layout_constraintdimensionratio?

A ConstraintLayout is a ViewGroup which allows you to Position and size Views in a flexible way. It is basically RelativeLayout on Steriods. The Views will be positioned and sized w.r.t other Views with the Use of Constraints.


Updated July 28 2021 to use AndroidX instead of the support library

First, make sure your project has AndroidX imported, by following the directions here.

Then wrap your image inside a ConstraintLayout, and its fields as such:

<androidx.constraintlayout.widget.ConstraintLayout
    android:layout_width="match_parent"
    android:layout_height="wrap_content">

    <ImageView
        android:layout_width="wrap_content"
        android:layout_height="0dp"
        app:layout_constraintDimensionRatio="1:1" />

</androidx.constraintlayout.widget.ConstraintLayout>

See here


Maybe this will answer your question:

<ImageView
    android:id="@+id/cover_image"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:scaleType="fitCenter"
    android:adjustViewBounds="true" />

You can ignore the scaleType attribute for this particular situation.


This can be done using LayoutParams to dynamically set the Views height once your know the Views width at runtime. You need to use a Runnable thread in order to get the Views width at runtime or else you'll be trying to set the Height before you know the View's width because the layout hasn't been drawn yet.

Example of how I solved my problem:

final FrameLayout mFrame = (FrameLayout) findViewById(R.id.frame_id);

    mFrame.post(new Runnable() {

        @Override
        public void run() {
            RelativeLayout.LayoutParams mParams;
            mParams = (RelativeLayout.LayoutParams) mFrame.getLayoutParams();
            mParams.height = mFrame.getWidth();
            mFrame.setLayoutParams(mParams);
            mFrame.postInvalidate();
        }
    });

The LayoutParams must be of the type of the Parent View that your view is in. My FrameLayout is inside of a RelativeLayout in the xml file.

    mFrame.postInvalidate();

is called to force the view to redraw while on a separate thread than the UI thread


I couldn't get David Chu's answer to work for a RecyclerView item and figured out I needed to constrain the ImageView to the parent. Set the ImageView width to 0dp and constrain its start and end to the parent. I'm not sure if setting the width to wrap_content or match_parent works in some cases, but I think this is a better way to get the child of a ConstraintLayout to fill its parent.

<android.support.constraint.ConstraintLayout
    android:layout_width="match_parent"
    android:layout_height="wrap_content">

    <ImageView
        android:layout_width="0dp"
        android:layout_height="0dp"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintDimensionRatio="1:1"/>

</android.support.constraint.ConstraintLayout>

Here I what I did to have an ImageButton which always have a width equals to its height (and avoid stupid empty margins in one direction...which I consider a as a bug of the SDK...):

I defined a SquareImageButton class which extends from ImageButton:

package com.myproject;

import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.widget.ImageButton;

    public class SquareImageButton extends ImageButton {

        public SquareImageButton(Context context) {
        super(context);


        // TODO Auto-generated constructor stub
    }

    public SquareImageButton(Context context, AttributeSet attrs) {
        super(context, attrs);
        // TODO Auto-generated constructor stub

    }

    public SquareImageButton(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        // TODO Auto-generated constructor stub

    }

    int squareDim = 1000000000;

    @Override
    public void onMeasure(int widthMeasureSpec, int heightMeasureSpec){
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);


        int h = this.getMeasuredHeight();
        int w = this.getMeasuredWidth();
        int curSquareDim = Math.min(w, h);
        // Inside a viewholder or other grid element,
        // with dynamically added content that is not in the XML,
        // height may be 0.
        // In that case, use the other dimension.
        if (curSquareDim == 0)
            curSquareDim = Math.max(w, h);

        if(curSquareDim < squareDim)
        {
            squareDim = curSquareDim;
        }

        Log.d("MyApp", "h "+h+"w "+w+"squareDim "+squareDim);


        setMeasuredDimension(squareDim, squareDim);

    }

}

Here is my xml:

<com.myproject.SquareImageButton
            android:id="@+id/speakButton"
            android:layout_width="wrap_content"
            android:layout_height="match_parent"
            android:scaleType="centerInside"
            android:src="@drawable/icon_rounded_no_shadow_144px"
            android:background="#00ff00"
            android:layout_alignTop="@+id/searchEditText"
            android:layout_alignBottom="@+id/searchEditText"
            android:layout_alignParentLeft="true"
           />

Works like a charm !


If your image view is inside a constraint layout, you can use following constraints to create a square image view make sure to use 1:1 to make square

<ImageView
    android:layout_width="0dp"
    android:layout_height="0dp"
    android:id="@+id/ivImageView"
    app:layout_constraintDimensionRatio="1:1"
    app:layout_constraintStart_toStartOf="parent"
    app:layout_constraintEnd_toEndOf="parent"/>

You can't do it with the layout alone, I've tried. I ended up writing a very simple class to handle it, you can check it out on github. SquareImage.java Its part of a larger project but nothing a little copy and paste can't fix (licensed under Apache 2.0)

Essentially you just need to set the height/width equal to the other dimension (depending on which way you want to scale it)

Note: You can make it square without a custom class using the scaleType attribute but the view's bounds extend beyond the visible image, which makes it an issue if you are placing other views near it.