The C standard mandates sizeof(char)
to be 1, no matter how many bits it actually takes.
Are other data-types measured in terms of bytes or chars in case these are not the same?
Basically, assuming CHAR_BIT
is 16, would sizeof(int16_t)
be equal to 1 or 2?
ASCII is a 7 bit character set. In C normally represented by an 8 bit char. If highest bit in an 8 bit byte is set, it is not an ASCII character.
These days, almost all architectures use 8 bits per byte (But it is not the case always, some older machines used to have 7-bit byte). It can be found in Let us see an application of it. Suppose we wish to print byte by byte representation of an integer.
I've seen that the below program is taking only 7 bits of memory to store the character, but in general everywhere I've studied says that char occupies 1 byte of memory ie is 8 bits. Does a single character require 8 bits or 7 bits? If it requires 8 bits, what will be stored in the other bit?
sizeof (unsigned char) are equal to 1. What is the size of int on 64-bit computers ? range the standard requires for ints (-32767 through +32767). The only question actually is. Can char have minimal size different from signed char ?
Basically, assuming CHAR_BIT is 16, would sizeof(int16_t) be equal to 1 or 2
Size of objects (as yielded by sizeof
operator) is measured in bytes and a byte in C has CHAR_BIT
bits.
(C99, 6.2.6.1p4) "Values stored in non-bit-field objects of any other object type consist of n x CHAR_BIT bits, where n is the size of an object of that type, in bytes."
int16_t
type if present has a width of exactly 16-bit and no padding. This means if CHAR_BIT == 16
, then sizeof (int16_t) == 1
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