I've got an unusual situation: I'm using a Linux system in an embedded situation (Intel box, currently using a 2.6.20 kernel.) which has to communicate with an embedded system that has a partially broken TCP implementation. As near as I can tell right now they expect each message from us to come in a separate Ethernet frame! They seem to have problems when messages are split across Ethernet frames.
We are on the local network with the device, and there are no routers between us (just a switch).
We are, of course, trying to force them to fix their system, but that may not end up being feasible.
I've already set TCP_NODELAY on my sockets (I connect to them), but that only helps if I don't try to send more than one message at a time. If I have several outgoing messages in a row, those messages tend to end up in one or two Ethernet frames, which causes trouble on the other system.
I can generally avoid the problem by using a timer to avoid sending messages too close together, but that obviously limits our throughput. Further, if I turn the time down too low, I risk network congestion holding up packet transmits and ending up allowing more than one of my messages into the same packet.
Is there any way that I can tell whether the driver has data queued or not? Is there some way I can force the driver to send independent write calls in independent transport layer packets? I've had a look through the socket(7) and tcp(7) man pages and I didn't find anything. It may just be that I don't know what I'm looking for.
Obviously, UDP would be one way out, but again, I don't think we can make the other end change anything much at this point.
Any help greatly appreciated.
The receive socket buffer size determines the maximum receive window for a TCP connection. The transfer rate from a sender can also be limited by the send socket buffer size. DEC OSF/1 currently uses a default value of 32768 bytes for TCP send and receive buffers.
tcp_frto (integer; default: see below; since Linux 2.4. 21/2.6) Enable F-RTO, an enhanced recovery algorithm for TCP retransmission timeouts (RTOs). It is particularly beneficial in wireless environments where packet loss is typically due to random radio interference rather than intermediate router congestion.
Unix sockets are also known as Inter-process Communication (IPC) sockets. TCP/IP stands for Transmission Control Protocol/Internet Protocol. Functionality. Unix sockets are used for communication between processes running on the same computer. TCP/IP sockets are used for programs running on different computers.
IIUC, setting the TCP_NODELAY option should flush all packets (i.e. tcp.c implements setting of NODELAY with a call to tcp_push_pending_frames). So if you set the socket option after each send call, you should get what you want.
You cannot work around a problem unless you're sure what the problem is.
If they've done the newbie mistake of assuming that recv() receives exactly one message then I don't see a way to solve it completely. Sending only one message per Ethernet frame is one thing, but if multiple Ethernet frames arrive before the receiver calls recv() it will still get multiple messages in one call.
Network congestion makes it practically impossible to prevent this (while maintaining decent throughput) even if they can tell you how often they call recv().
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