I am trying to rotate an imagebutton to 360 by clicking itself but it doesn't work
I am using xml file like this..
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<ImageView
android:id="@+id/imageView1"
android:layout_width="72dp"
android:layout_height="72dp"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_marginLeft="83dp"
android:layout_marginTop="103dp"
android:clickable="true"
android:src="@drawable/cute" />
</RelativeLayout>
and java code like this...
package com.example.testapplication;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.RotateAnimation;
import android.widget.ImageButton;
public class MainActivity extends Activity implements OnClickListener {
ImageButton img;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
img = (ImageButton) findViewById(R.id.imageView1);
}
public void onClick(View v) {
// TODO Auto-generated method stub
RotateAnimation ra =new RotateAnimation(0, 360);
ra.setFillAfter(true);
ra.setDuration(0);
img.startAnimation(ra);
}
}
my aim of application is using 9 img btn develop and puzzle find game....
Your code works just fine. the problem is : you set duration to 0. You can't see it happen because if you rotate 360 degrees its ending position and starting position will be identical . so set the duration 1000(a second) or more to see the animation actualy happening.
just try:
ra.setDuration(1000);
And you also did not set the onClick listener of img.
just try:
img .setOnClickListener(new OnClickListener() {
public void onClick(View arg0) {
//animation here
}
});
This was the code which I used to rotate in one small app.
public class MainScreen extends Activity{
ImageView ivDH = null;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.screen);
ivDH = (ImageView) findViewById(R.id.dollhouse);
ivDH.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View arg0, MotionEvent arg1) {
// TODO Auto-generated method stub
startAnimation(ivDH);
return false;
}
});
}
public void startAnimation(ImageView ivDH)
{
System.out.println("Inside startAnimation()");
Animation scaleAnim = new ScaleAnimation(0, 2, 0, 2);
scaleAnim.setDuration(5000);
scaleAnim.setRepeatCount(1);
scaleAnim.setInterpolator(new AccelerateInterpolator());
scaleAnim.setRepeatMode(Animation.REVERSE);
Animation rotateAnim = new RotateAnimation(0, 360, Animation.ABSOLUTE, Animation.ABSOLUTE, Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF);
rotateAnim.setDuration(5000);
rotateAnim.setRepeatCount(1);
rotateAnim.setInterpolator(new AccelerateInterpolator());
rotateAnim.setRepeatMode(Animation.REVERSE);
AnimationSet animationSet = new AnimationSet(true);
animationSet.addAnimation(scaleAnim);
animationSet.addAnimation(rotateAnim);
ivDH.startAnimation(animationSet);
}
}
You will have to change some parameters. Hope it helps
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