I am interested in the Pub/Sub paradigm in order to provide a notifications system (ie : like Facebook), especially in a web application which has publishers (in several web applications on the same web server IIS) and one or more subscribers, in charge to display on the web the notifications for the front user.
I found out Redis, it seems to be a great server which provides interesting features : Caching (like Memcached) , Pub/Sub, queue.
Unfortunately, I didn't find any examples in a web context (ASP.NET, with Ajax/jQuery), except WebSockets and NodeJS but I don't want to use those ones (too early). I guess I need a process (subscriber) which receives messages from the publishers but I don't see how to do that in a web application (pub/sub works fine with unit tests).
EDIT : we currently use .NET (ASP.NET Forms) and try out ServiceStack.Redis library (http://www.servicestack.net/)
Aside from data storage, Redis can be used as a Publisher/Subscriber platform. In this pattern, publishers can issue messages to any number of subscribers on a channel. These messages are fire-and-forget, in that if a message is published and no subscribers exists, the message evaporates and cannot be recovered.
Redis Pub/Sub implements the messaging system where the senders (in redis terminology called publishers) sends the messages while the receivers (subscribers) receive them. The link by which the messages are transferred is called channel. In Redis, a client can subscribe any number of channels.
Redis' pub/sub sends messages to clients subscribed (listening) on a channel. If you are not listening, you will miss the message (hence the blocking call). If you want to have it non-blocking, I recommend using a queue instead (redis is pretty good at that too).
Redis Pub/Sub is designed for speed (low latency), but only with low numbers of subscribers. Subscribers don't poll and while subscribed/connected are able to receive push notifications very quickly from the Redis broker — in the low milliseconds, even less than 1 millisecond as confirmed by this benchmark.
Actually Redis Pub/Sub handles this scenario quite well, as Redis is an async non-blocking server it can hold many connections cheaply and it scales well.
Salvatore (aka Mr Redis :) describes the O(1) time complexity of Publish and Subscribe operations:
You can consider the work of subscribing/unsubscribing as a constant time operation, O(1) for both subscribing and unsubscribing (actually PSUBSCRIBE does more work than this if you are subscribed already to many patterns with the same client).
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About memory, it is similar or smaller than the one used by a key, so you should not have problems to subscribe to millions of channels even in a small server.
So Redis is more than capable and designed for this scenario, but the problem as Tom pointed out in order to maintain a persistent connection users will need long-running connections (aka http-push / long-poll) and each active user will take its own thread. Holding a thread isn't great for scalability and technologically you would be better off using a non-blocking http server like Manos de Mono or node.js which are both async and non-blocking and can handle this scenario. Note: WebSockets is more efficient for real-time notifications over HTTP, so ideally you would use that if the users browser supports it and fallback to regular HTTP if they don't (or fallback to use Flash for WebSockets on the client).
So it's not the Redis or its Pub/Sub that doesn't scale here, it's the number of concurrent connections that a threaded HTTP server like IIS or Apache that is the limit, with that said you can still support a fair amount of concurrent users with IIS (this post suggests 3000) and since IIS is the bottleneck and not Redis you can easily just add an extra IIS server into the mix and distribute the load.
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