Note: This question is also cross-posted in Q.js mailing list over here.
i had a situation with multiple asynchronous operations and the answer I accepted pointed out that using Promises using a library such as q.js would be more beneficial.
I am convinced to refactor my code to use Promises but because the code is pretty long, i have trimmed the irrelevant portions and exported the crucial parts into a separate repo.
The repo is here and the most important file is this.
The requirement is that I want pageSizes to be non-empty after traversing all the dragged'n dropped files.
The problem is that the FileAPI operations inside getSizeSettingsFromPage function causes getSizeSettingsFromPage to be async.
So I cannot place checkWhenReady(); like this.
function traverseFiles() { for (var i=0, l=pages.length; i<l; i++) { getSizeSettingsFromPage(pages[i], calculateRatio); } checkWhenReady(); // this always returns 0. }
This works, but it is not ideal. I prefer to call checkWhenReady just ONCE after all the pages
have undergone this function calculateRatio successfully.
function calculateRatio(width, height, filename) { // .... code pageSizes.add(filename, object); checkWhenReady(); // this works but it is not ideal. I prefer to call this method AFTER all the `pages` have undergone calculateRatio // ..... more code... }
How do I refactor the code to make use of Promises in Q.js?
My suggestions to get this working with Q.js are below. The key is that anytime you want to do something asynchronously, you should return a promise, and once the task is completed you should resolve that promise. That allows the callers of the function to listen for the task to be completed and then do something else.
As before, I have commented my changes with // ***
. Let me know if you have any further questions.
function traverseFiles() { // *** Create an array to hold our promises var promises = [ ]; for (var i=0, l=pages.length; i<l; i++) { // *** Store the promise returned by getSizeSettingsFromPage in a variable promise = getSizeSettingsFromPage(pages[i]); promise.then(function(values) { var width = values[0], height = values[1], filename = values[2]; // *** When the promise is resolved, call calculateRatio calculateRatio(width, height, filename); }); // *** Add the promise returned by getSizeSettingsFromPage to the array promises.push(promise); } // *** Call checkWhenReady after all promises have been resolved Q.all(promises).then(checkWhenReady); } function getSizeSettingsFromPage(file) { // *** Create a Deferred var deferred = Q.defer(); reader = new FileReader(); reader.onload = function(evt) { var image = new Image(); image.onload = function(evt) { var width = this.width; var height = this.height; var filename = file.name; // *** Resolve the Deferred deferred.resolve([ width, height, filename ]); }; image.src = evt.target.result; }; reader.readAsDataURL(file); // *** Return a Promise return deferred.promise; }
defer
creates a Deferred, which contains two parts, a promise
and the resolve
function. The promise
is returned by getSizeSettingsFromPage
. Basically returning a promise is a way for a function to say "I'll get back to you later." Once the function has completed it's task (in this case once the image.onload
event has fired) the resolve
function is used to resolve the promise. That indicates to anything waiting on the promise that the task has been completed.
Here's a simpler example:
function addAsync(a, b) { var deferred = Q.defer(); // Wait 2 seconds and then add a + b setTimeout(function() { deferred.resolve(a + b); }, 2000); return deferred.promise; } addAsync(3, 4).then(function(result) { console.log(result); }); // logs 7 after 2 seconds
The addAsync
function adds two numbers but it waits 2 seconds before adding them. Since it's asynchronous, it returns a promise (deferred.promse
) and resolves the promise after the 2 second wait (deferred.resolve
). The then
method can be called on a promise and passed a callback function to be executed after the promise has been resolved. The callback function is passed in the resolution value of the promise.
In your case, we had an array of promises and we needed to wait for all of them to be done before executing a function, so we used Q.all. Here's an example:
function addAsync(a, b) { var deferred = Q.defer(); // Wait 2 seconds and then add a + b setTimeout(function() { deferred.resolve(a + b); }, 2000); return deferred.promise; } Q.all([ addAsync(1, 1), addAsync(2, 2), addAsync(3, 3) ]).spread(function(result1, result2, result3) { console.log(result1, result2, result3); }); // logs "2 4 6" after approximately 2 seconds
Looks like you should use the Q.all
function to create a master promise corresponding to when all the getSizeSettings promises are fufilled.
https://github.com/kriskowal/q#combination
var ps = []; for (var i=0, l=pages.length; i<l; i++) { ps[i] = getSizeSettingsFromPage(pages[i], calculateRatio); } Q.all(ps).then(function(){ callWhenReady() })
Most promise libraries should provide a similar method to do this kind of synchronization. If you ever come across one that does not what you could do is hook each individual promise to a callback that increments a shared counter when its called. When your counter reaches n
you know that you already resolved all promises so you can have the incrementor callback call the "real" callback as well.
//If you did not have Q.all available //Or had to code this without a promise library var to_go = pages.length; for (var i=0, l=pages.length; i<l; i++) { getSizeSettingsFromPage(pages[i], calculateRatio) .then(function(){ to_go--; if(to_go == 0){ callWhenReady() } }); }
Note that in these cases until now the async calls are allowed to run parallel. If you need them to run sequentially then usually the only way is to rewrite the for loop as a recursive function
var go = function(i){ if(i>=pages.length){ return call_next_step() }else{ return do_ith_calculation(i) .then(function(){ return go(i+1) }) } }; go(0);
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